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A jam submission

ScalaView game page

Climb a mystical mountain to traverse the dimensional rift.
Submitted by xynth โ€” 1 day, 2 hours before the deadline
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Scala's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1934.0004.000
Style#2884.3084.308
Overall#3483.9743.974
Creativity#14403.6153.615

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The theme 'Built to Scale' is interpreted as a mechanic where platforms dynamically change size, creating scalable challenges and environments.

Development Time

96 hours

(Optional) Please credit all assets you've used
Refer to the description for the complete list of credits.

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Comments

Submitted(+1)

That was really fun! I liked the Celeste and Rain World references ๐Ÿ˜‰. Good idea, well executed and polished for such a short time. I might be mistaken, but I think you guys even implemented coyote time in the platforming???

If I had to give any critique, it would be that the platforming at times felt a little bit too fast/floaty, mostly horizontally though. It wasn't anything that ruined my experience though. I know getting programming platformer feel is super tricky.


Developer

Thanks for playing! The movement controller and overall game-feel were some of the areas where I focused most of my attention. There is indeed coyote time, as well as jump buffering and adjustable jump height, along with tweaks to gravity to make it feel just right.  I'll definitely keep the horzizontal movement feedback in mind for future tweaks. I'm glad it didn't take away from your overall experience.

Submitted(+1)

very visually pleasing!

Developer

Thank you for your (double) comment! I'm glad you liked it. ๐Ÿ™‚

Submitted(+1)

I don't know what happend there with the double comment xD but hey, maybe it's a double down on my statement. ๐Ÿ‘

Submitted(+1)

very visually pleasing!

Submitted(+1)

This game feels very polished, it is impressive to see how much you got done in such little time. I reached the end and had a lot of fun! My only feedback is that I found the wind mechanic a little frustrating sometimes.

Developer

Thank you for playing, and thanks for the feedback.

Submitted(+1)

Can definetley see the celeste inspiration
And, is that the thing from rain world at the beginning of the game?

Developer

Thank you for playing. Yes, you're correct! Thats an overseer.

Submitted(+1)

NICELY DONE! artwork was beautiful, and the gameplay was very fluid. The sound design and the design grabbed me in the intro. I have to say this is one of my favorites out of the many I played. 

Developer

Thank you so much! I'm glad you liked it

Submitted(+1)

Nice adaptation of the theme, although the whole thing was probably too similar to Celeste for my taste. However I did very much enjoy my time playing it, so good job!

Developer

Thank you for the feedback. Initially, I planned for it to be 20 single-screen levels with an orange theme, but at some point, I decided to expand it and create more of a 'story' (though it's not really a story, but you get the idea). I was really inspired by Celeste during the creative process, and it ended up being way too similar.

Submitted(+1)

Enjoyed the smooth paced gameplay and the atmosphere :)

Developer

Thank you for the comment ๐Ÿ˜. Im glad you enjoyed it.

Submitted(+1)

Wow! This is easily the best game I have played so far that fits well with the theme! It's so satisfying yet quite challenging to play. Well done!

Developer

Thank you so much ๐Ÿ˜Œ. Your comment means a lot to me and i'm so happy to know that you enjoyed it as much as i loved to make it.

Submitted (1 edit) (+1)

Great little game! Controls and sound feel really satisfying, good Celeste vibes!

Developer

Thank you ๐Ÿ™‚. I invested a lot of time into the game-feel part of the game, glad you noticed!

(+1)

It is cute, it is well done, it is challenging. I love the concept and the game is amazing. I only wish it'd have a button that allow me to brance and stay in place during the windy parts, since managing staying in place while pulling that last box was kind of frustrating.

Developer(+1)

Thank you for the feedback. The wind mechanic was added last minute over the already existing level to make it a bit more challenging, but you're right. I could've made it not move you when you are on top of a box but i didn't realise until it was too late ๐Ÿ˜“. Otherwise I hope you had a fun time.

Submitted(+1)

Really fun to play. Love how polished it is and how cute the art is

Developer

Thank you for playing ๐Ÿ˜Š

Submitted(+1)

Wow this was so clean and fun. really reminds me of celeste! Great game! 

Developer (1 edit)

Thank you for the comment. Happy to know that you enjoyed it ๐Ÿ™‚.

(+1)

I love the little tutorial guys from rain world

Developer

Nice catch on the reference! Thanks for the comment and i'm glad you liked it.

Submitted(+1)

It is impressive you where able yo make with in such a short amount of time, I really liked the celeste vibe that you had going on.

Developer

That was the vibe I was trying to replicate! Thank you for playing.

Submitted(+1)

I agree!

Submitted(+1)

At first it was a bit hard to understand how to manipulate the cyan square, but once you got it, it went pretty smoothly.

Solid platformer, cool idea and neat graphics. And reminds me indeed a lot of Celeste :m

Good job !

Developer (1 edit) (+1)

Thank you for the feedback. Im glad you enjoyed it ๐Ÿ˜Š.