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Gigantic Massive Toxic Knobs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4208 | 2.753 | 2.753 |
Enjoyment | #4218 | 2.494 | 2.494 |
Overall | #4797 | 2.465 | 2.465 |
Style | #5610 | 2.148 | 2.148 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Stop viruses from getting bigger as the white blood cell Commander Liver Stone
Development Time
48 hours
(Optional) Please credit all assets you've used
Credits
Programmer : Raymond
Thanks For Royalty Free assets:
Music
Pecan-Pie
SE
Funky_Audio
S_Dij
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Comments
Cool game, took me time to understand what to do (i didn't read the description or the tutorial but that's my fault), when i found out it was a lto of fun, cool seeing another unreal web dev haha, the shooting was the biggest down part for me, i love being able to shoot a lot without delay, but overall the game was great ! congrat's !
thanks for playing :D yeah probably will add more different types of gun if I continue, thinking of making the gun a revolver with 6 shots and you do gun tricks to manipulate the bullets
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
cool viruses
thanks for playing :D
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
The feeling of the shoot was smooth, the movement were feeling nice, the audio was working well, having to change the bullet is a cool concept,
I don't know if it's a bug, but sometimes , I didn't shoot the same color that was present on the U.I
Anyway, well done guys, hope you had fun !
thanks for playing :D
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Great concept, audio sounds nice, awesome shooting. Overall pretty nice.
thanks for playing :D
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Nice job the shooting feels realy awesome and satisfying! Really nice take on the theme!
Thanks For playing :)
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
like the sound and virus
right click keep triggering mouse gesture on edge is annoying :(
thanks for playing , where you using google chrome?
im using Microsoft Edge
hmmm works for me so I guess it isn't a browser issue, its defaulted to 1920 x1080 so might be a resolution issue
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Not sure what my objective is or how to achieve it. I’d like volume controls.
I like the idea of gathering powerups and shooting bullets with different effects.
Thanks for playing, basically to kill the viruses to make the body less sick by hitting them with a matching colour, but yeah need to make the level look more like the inside of a body
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
I had loads of fun playing this!
Thanks for playing :D
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Nice one! Cool idea that I'd love to see a more polished on the gameplay side. Good job!
Thanks for playing , was a bit inspired from cells at work the anime if you have seen it
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Very interesting game and concept! Would love to see it polished further.
Thanks for playing, considering it though still working on another game
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
first UE4 one I've seen, quite impressive for a 48 hour jam! Simple & easy to figure out :D
Thanks for playing !!!
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
The orbs escaped out of the purple box. The color I had to use on them wasn't quite obvious too.
thx for playing and letting me know
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
When I ran it, half the embed was covered up with a notice saying 'Running with IndexedDB access disabled' and the actual game window was very small. Also my cursor kept being dragged downwards, making it very difficult to aim. The enemies would frequently phase underground or just be facing in a direction where I couldn't see their colors.
I expected right clicking to cycle shot colors to work by basically just skipping a shot and going directly to the next one, but that didn't seem to be the case, so I'm not sure how it worked. I also would like the next shot colors preview UI to be located somewhere more central, like maybe beneath the crosshair or in the top middle of the screen, so it would be easier to look at both it and where I'm aiming at the same time.
thx for playing and letting me know
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
cool that you got the first person shooter working in the timespan of the jam. the music was a little odd because it started out super cray and energetic so i just started shooting. i get that you shoot different colored balls and the black orbs have colored mustaches, and the color of the bullet you shoot determines if the black orb will scale. but it didnt maek sense to me because when the mustache was green i shot green and sometimes it would grow and sometimes it would shrink? but i wasnt sure sometimes because i couldnt see the side of the sphere where the mustache was lol
Thanks For playing, yeah there is a few bugs that were fixed (swept under the carpet aka crappy bug fix)
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
This is quite impressive for a 48 hour game!! Spotting which color the knobs are is a bit difficult, in the future I would suggest making the color indicators more clear, but strategizing on when to shoot and when to shuffle bullets is a fun challenge! Very nice work!
Thanks for playing, yeah I feel I might just take out the smallest virus as especially when he is spinning really quickly its really hard to see
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Disorienting at first, and difficult to see the color indicators for the enemies. Perhaps some sort of alt-fire hose that allows you to influence the rotation of the enemies? That said, I'm a sucker for games which offer escalating consequences for misplays, and found that aspect to be Very compelling.
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Interesting idea :D
Thanks For playing!!!
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Haha as a biology student I love the theme, the game is funny and I actually enjoyed it! great game :)
Following fixes added: Fire speed fix
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Enemy colour made clearer
Weapon changed to see bullet
Took me a while to realize the eyebrows were the color I needed, plus I shouldn’t shuffle all the time. Great first FPS!
Thanks For playing!!!
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Cool take on the theme! Was quite confusing at first but once you get the hang of it it's quite fun!
Thanks For playing!!!
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet