Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

MetalmonkView game page

Monke use stick to bring justice. Made for GMTK Game Jam 2024
Submitted by adamtherookie, Yutami (@ArtbyYutami), XXMMMMM, DDylanDev — 3 hours, 39 minutes before the deadline
Add to collection

Play game

Metalmonk's itch.io page

Results

CriteriaRankScore*Raw Score
Style#21803.3783.378
Overall#23393.2163.216
Creativity#23413.3243.324
Enjoyment#27032.9462.946

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The monkey is built to scale

Development Time

96 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted(+1)

A bit hard to control! I do like how the size affect the consumption of energy/speed.

I wish I could have spear’d some enemy upward too The music is cute too and the SFX does the job

Nice job!

Submitted(+1)

Nice entry that fits the theme well! Makes me want a full Ant-Man styled game now haha

Submitted(+2)

The art was cool, and the idea fits well with the jam's theme!
But I had a lot of trouble with the controls and general gameplay.

It was tough to react and change size to deal with enemies, especially when different types were close together.
The different sizes didn't intuitively align with the platforming. My solution ended up being to just supersize to get over everything. I also felt like in medium form, energy drained a little too fast.

So, there are some design problems to solve here regarding how you use your mechanics to make it fun. Overall, it was well executed and a good effort for the jam!

Developer(+2)

Thank you so much for the feedback! The energy levels changing according to size is actually a mechanic, though we forgot to properly explain it in the tutorial level.

Submitted(+1)

Clever!

Cohesive art and concept as a whole, the platforming was a bit tough for me, I had to cheese a few parts by using corners to sling the player upwards. 

Good work.

Developer(+1)

Thankyou! Noticed your comment got posted twice haha

Submitted(+1)

Fixed!

Submitted(+1)

Creative game, that takes on the theme. Well done! Please review my game if you like. 

Developer

thankyou! I will try to do so!

Submitted(+3)

Really cool artstyle and mechanics. Fighting enemies by changing size is really cool

Developer(+2)

Appreciate the feedback! Thanks for playing!

Developer(+1)

thankyou!

Submitted(+3)

Bloodborne level lore right here

Developer(+1)

LOL, thanks for playing!

Submitted(+3)

Cool idea and interesting lore. It felt like I'm Spider-man + Ant-man playing it. Would love to see you expand this game into a full-fledged action/climbing game.

Developer(+1)

thankyou for your feedback, I love how you see two superheroes in one with him haha

Submitted(+3)

using enemy design to force the player to use specific sizes to attack them was such a clever design, and implementing the ability to rebind controls and a starting cutscene in a game jam is wild!

Submitted(+3)

Like the pixel art, overall cool game

Developer

thankyou!

Submitted(+3)

Cool game , could use some more animations, and dialogue for engagement but nice job!

Developer

thankyou for your feedback!

(+3)

I like the concept of only being able to attack specific enemies when you're a certain size. It was a little hard to wrap my brain around the control scheme (maybe making "u" the default attack button could be rethought), but I can see it becoming a fast-paced action platformer in the future. The character's movement also feels a bit too floaty, which affects the platforming and causes you to get stuck within enemies sometimes.

With a little more fine tuning, I think this game has the potential to be pretty great! Great work on the sprites and animations btw :)

Developer(+1)

Appreciate the feedback, thanks!!

(+3)

Really liked the lore of the game, it added a lot of personality and the gameplay and visuals were very interesting and unique. :)

Developer

Thankyou for your feedback! I happy to hear you liked the visuals!!

Submitted(+3)

Really cool concept! The controls felt good (although my tiny brain struggles to control size and move at the same time). I'd maybe suggest adding in a little bit more vertical range on the attacks though, even with scaling I found landing them tricky on smaller enemies. All in all really cool!

Developer

Thankyou for your feedback!

Submitted(+3)

This was fun! Jump height and speed depending on player size gives the gameplay some more depth. Great!

Developer

Glad you liked it! Thanks!

Submitted(+3)

I liked the concept and the level design. The controls were a bit janky, but overall was fun.

Developer(+1)

Thankyou for your feedback!

Developer(+4)

thanks for allowing me to help with this, it turned out great!

Submitted(+3)

The game is really good, i liked playing the metalmonk  a lot and i'll miss him.... :D 
I've wanted to make a platformer like this at the begining but i found it too hard to make something cool with it but you did a great job ! So well done !

Developer(+1)

Thankyou! I'm really happy to hear Metalmonk is gaining followers to beat the evil robots :D

Submitted(+3)

I really like the concept of the game,the mecanics, the art and the music. Beautiful game made in such a short time span. Aside from few bugs where i blocked within tiles i loved it :)

Developer(+1)

Thankyou! I'm really happy to hear you had fun!

Viewing comments 23 to 4 of 23 · Next page · Last page