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Skaelios!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #826 | 3.962 | 3.962 |
Creativity | #2000 | 3.436 | 3.436 |
Overall | #2063 | 3.308 | 3.308 |
Enjoyment | #4081 | 2.526 | 2.526 |
Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of attacking the enemies or having troops of your own, you can only work with scaling - either the environment, the enemies or yourself. We especially like that by visually scaling an entity, its HP, damage and speed are also changed.
Development Time
48 hours
(Optional) Please credit all assets you've used
- Envato Elements for sound effects and music
- all other by ourselves
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Comments
Fun concept with low poly aesthetic. Nice twist on tower defense
Was playing with the sheeps for a while until I realized they didn't actually do anything
Would be nice to know where an enlarged object would hit
Unfortunately the game crashes pretty quickly
yes, it's such a shame that we didn't notice until it was way too late, it really brings down the experience quite a bit, but I'm glad you still liked the idea nonetheless :D
Love the retro look! The game has a lot of potential, nice!
thank you so much! :D
took a while to figure out, especially with the crashes, but once I got it working I enjoyed playing it! Love the style as well; the simple 3d models make it feel like I'm a kid playing with figurines and add to the fun for me :D Fantastic work!!!
thank you so much! that is so nice to hear! :D
nice art style, especially enjoy the greek aesthetic. unfortunately the grain filter over the screen takes away from it a bit, but i like its toylike execution overall. definitely a big scope for a jam game, doubly so considering the 48 hour time frame. i really like the concept of using the tower defense environment to fight back against enemies, although the bugs take away a bit from the experience. would love to see this get cleaned up post jam!
thank you so much for the feedback! yeah maybe we overkilled a bit with the grain hahahaha, and yes, we totally overscoped this year, definetly learned a lesson there hahahaha :)
Super creative idea, and I love the art style! Nice jobbbb
thank you so much!
I was only focused on the sheeps somehow XD Then i realized. Nice concept. Unfortunately it crashed pretty soon. Good job tho!
yes, its quite the challenge to play through the game without it crashing sadly :( glad you still liked it! :)
nice art
thank you! :)
i like the art style, nice game! keep the good work!
thank you so much! :D
I like how nearly everything seemed to be able to shrink/grow. Impressive for only 48 hours
Thank you so much! Our ambitions were actually a lot loftier than that, but I'm so glad we got all the main mechanics in at least :)
Very cute and good artstyle! It took me awhile to get it so some tips might be nice. Other than that what an amazing game!
yeah, youre totally right! But so glad you still liked it! :D
Really cute game! Love how you implemented the spell so globally :D ..I was wondering wether or not something bad might happen to the sheep when scaled.. couldn't help trying.. thank goodness the sheep are safe! xD
So happy to hear you enjoyed it! And yeah, we couldn't bear doing something evil to the sheep when scaling them hahahha :)
Very cute and love the artstyle! I also thought initially that you were supposed to make things bigger in order to block the enemies so had a bit of trouble at first haha
Glad you liked it! Yeah, we dont communicate that super well, we actually didnt think of this possibility at all hahahaha
What an original idea! It took me a while to get it, and the first flyer caused a crash, but I figured it out in the end. Its lovely!
Thank you so much! And we are so sorry about the crashes, I really get so nervous every time I play the WebGL version because of this, haha. We should've done more testing!
I love everything about this game. The tower defense genre is one of my favorites and this nails the theme
This is so nice of you, thanks so much! Made my day.
While short, this game was a lot of fun, and the ideas were unique! Great job!
Thanks! We initially had a lot more ideas for waves and enemy types, but this is what we ended up with after 48h. Glad you enjoyed it!
I've really liked the art you've done overall. What program did you use, dude? Have a great day!
Thank you! Models were made in Blender and the textures and all the 2d artwork is from Procreate. To make the UI screens I used Photoshop :)
Thank u for the information!!
This is a great concept, a bit confusing at first but after figuring it out, it was fun.
Thanks, glad you enjoyed it!
At first I was confused but once I got the hand of it pretty fun changing the size of everything.
Thank you, we hope you enjoyed it :)
cool idea!
thank you so much :)
A really nice art style! i would like to see more gameplay, but other than that, the game feels unique and different from other games!
thank you! yeah we completely overscoped and barely got any of our ideas in, but so glad you still liked it!