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Tower of Power's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1462 | 3.661 | 3.661 |
Overall | #2424 | 3.194 | 3.194 |
Enjoyment | #2497 | 3.000 | 3.000 |
Creativity | #3735 | 2.919 | 2.919 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
YOU *BUILD* THE TOWER??? TO *SCALE* UPWARDS?????
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
great art!
Fun game with a nice art style.
Cool game and feels fairly polished, it's a bit repetitive getting to max height but aye, the game feels clean and the art is nice, good job!
Hey, neat, not at all unlike my own entry, but this one has a lot prettier art! Good job, lots of potential!
Surely an idea you could scale up. With different upgrades an terain. :)
It looks simple but I enjoy it a lot. I hope there are more levels!
Neat style, but i wish there was more strategising involved. Might be a fun idea for a clicker game though!
Yeah, we do have similar game names :D
The game concept is simple and elegant. I like the idea of tower defense but what you are defending is the tower itself. I had the same problem of working on systems for a long time and then not having enough content. It's a shame. If only we had like a week :P
Overall it's a pretty game with some neat ideas. I wonder if you plan on adding more towers after the jam block lifts?
Fun game, simple gameplay loop but enjoyable, You can easily extend the game with multiple weapons and enemy types
Even though you said in the description its gameplay lacking I had a ton of fun and enjoyed it still. Thats very good considering its only one turret and building right now. The music and sfx make it pretty addicting as well. This has some crazy potential I hope you finish it. Amazing work!
Thank you!
Really cool game . You should turn this into a mobile game ! it has great potential .
I am the most towerful power.
SO TRUE!!!!
Hey! First off, just wanted to say thanks for the description of what you did/did not have time for, it was really helpful context for how to judge the game. We also spent most of our time on art and systems and didn't have much time for the content.
But man, your systems look goooooood. The game looks, sounds, and feels great. The turrets shoot intelligently, no bugs to speak of (at least that I noticed). That's a really strong foundation for additional work, if you choose to keep going on it. I hope you're very proud of yourself.
Thank you for the kind words! This game alone is actually such a huge achievement for me. If you don't mind me talking about myself a bit pridefully (I'm just really excited about this success). Rather than making a game with the goal of learning like usual, I wanted to use this jam as a chance to prove the skills that I already know and I ended up exceeding my expectations by a landslide. This is not only my best game in terms of quality by far, but it also had the shortest development time of 36 hours within the span of 3 days (not counting ideation on first day), which is so good that it doesn't even make sense. I didn't even know I had it in me to work so hard on a game so skillfully, but everything came together almost perfectly. Additionally I made a good change of plans for when I realized I wouldn't have time for gameplay content (at the beginning of day 3 I didn't even have enemies or turret code), and I ended up pulling everything together so it could at least be an enjoyable experience without the tower defense strategy.
And to top it all of I'm getting so much positive feedback from people who say that they really like the idea and would like to see it expanded upon! I'm incredibly proud of myself and would never have thought I could make something that catches people's eyes anytime soon. I'll definitely be expanding on the game, but it might come slow since I've got college starting soon. I'm worried about what direction I'll take it in terms of gameplay and balancing, but I'm sure I'll figure something out.
Very cool fun game! With different weapons and upgrades this game will be perfect!
your layout is very clear and the simple playstyle makes it really easy to pick up!! would love to see more stuff added after the jam (the level of polishing you got in is great though)
One of my favourite games of the jam so far. Really wish it had more options for strategy, but I don't mean this as a criticism (I know you ran out of time) - it's just genuinely a game I'd like to play when it's more fully-featured. I'm especially interested in different tower pieces - the increase of scale leading to more weapons platforms but also more potential avenues for attack is already really elegant design, and I'd be excited to see what you could do with it with a little more time. Great work!
Thank you so much! I'm glad to know that you see potential the game!
the art style, music and all of the polish makes this game so satisfying to play! i can tell that this game made good use of the time given. like every jam game though, there are a few things that could be added if a post-jam version is ever created. one of my biggest gripes is the optimization. it might just be my pc, but by the time i placed the last tower, the game was running at like 10fps (maybe something like gpu instancing could help?) there could also be something to do after you complete the tower, like maybe different weapons or upgrades? an easier way to add more content and to make the game more difficult might be to speed up how fast the towers and weapons increase in price. overall this game is very well made and could, in the future be made into a very fun tycoon game!
Yeah my initial plan was to have different tower types and upgrades, and much more enemy types in order to make it more of a strategy/tower defense game. Unfortunately I was running short on time and had to figure out how to still make the game as fun as possible with only one tower available. It's funny though because it ended up feeling like an idle game completely unintentionally.
pretty satisfying and relaxing but not very strategic or complicated
Great game. I really like the art and how it fits nicely with the music and sounds. it's a pity that there isn't much content because I would love to play more.
Its simple but fun ! nice ! Dont hesitate to play mine, its a puzzle game about putting people on floors according to their beliefs