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Mountain Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1432 | 3.681 | 3.681 |
Enjoyment | #1878 | 3.213 | 3.213 |
Overall | #2019 | 3.319 | 3.319 |
Creativity | #3233 | 3.064 | 3.064 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The tower was Built to "be scaled" and the lizard main character has scales :)
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Thanks for submitting your game to the stream! If you wanted to look at it again in the future heres the vod timestamped to your game
Nice design. The main character is adorable!
got really mad (in a good way) with this one!! difficult game!!
I am very bad at platformers but I persisted for the cute lil lizard friend. Very fun animations every time I went splat (which was often :')) )
This is quite the challenge! Very cool design! Love the animation when the player falls a long distance...not that I did that, of course :P
Pretty fun take on a rage platformer game, and the art style is really solid. I've been playing it for a while just trying to get past the opening of the desert area, lmao.
The physics can definitely be tightened up a bit; the sluggish air controls are part of the genre, but feel kind of like overkill in this case and can be toned down a little. Some of the mechanics also don't feel particularly consistent, specifically the air gusts and quicksand platforms - The Desert area seems to expect you to do platforming off of the sand platforms, but the jump height you get off of them is random and feels like getting through an area that uses them is more luck than skill.
Overall, it's still very solid and keeps my attention for a long time, which is rare for a platformer like this because I get pretty bored quickly. Great job!
thanks for the feedback! And props for getting to the desert area! I think most people don’t have the patience for the genre (especially in a game jam). I had a hard time coding the quicksand, I didn’t know how to balance it, but maybe holding jump can be a way to make it more consistent.
Incredibly polished. It sounds great, looks great, and feels pretty good.
Sadly I don't really play foddian games, just not a genre I enjoy. As such, i am not much use reviewing them.
Regardless, great work on creating such a focused and polished experience.
Great pixel art and animation
very cute pixel art, really like it ! i like all the biomes you made !
Very cute game! Gotta love a simple but punishing platformer haha
Very cute idea! I did have some issues with the controls as in the jump-to platforms sometimes felt like they were positioned just a bit too precisely with the jump height so it was kinda easy to miss it