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Solarium's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1816 | 3.485 | 3.485 |
Overall | #2732 | 3.101 | 3.101 |
Style | #2893 | 3.106 | 3.106 |
Enjoyment | #3518 | 2.712 | 2.712 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Smaller scale versions of the character contain levels, involving zooming in and out of the scales to complete puzzles
Development Time
48 hours
(Optional) Please credit all assets you've used
Programming: Chester Black
Art and Sound: Kipbite (https://twitter.com/kipbite)
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Comments
Really nice little game. I honestly got stuck at the moment when you can zoom in and zoom out of your character, so i couldnt grasp all the potential. Maybe it is lacking a bit of signs and feedback / tutorial on this part ?
Anyway, nice job
i would have liked to play this but it does not load for in browser gameplay?
The controls were so difficult I couldn't get past the first level. ....I only just now learned by looking through the comments that my mouse is what the mirror rotates around. I may be stupid
Interesting concept and nice art style. Took me wayyy to long to figure out the mouse let you move the mirror.
This is near perfect. Only suggestion would be to add some indicator of what depth you are and how many you can go.
This is near perfect. Only suggestion would be to add some indicator of what depth you are and how many you can go.
Very much enjoyed it.
I liked the idea!
The game idea is really cool and good. The controls were a little janky but really good for your first ever jam. Also I think the browser is having trouble loading it, it took awhile for it to load with some errors a couple times but eventually it works. Still good work!
An interesting puzzle game, but I found the controls hard, and I had to give up on the Reflector puzzle, I was so confused.
I am a bit ashamed to admit how long it took me to figure out that you can move the reflector with the mouse, but after that everything clicked. Pretty fun and challenging puzzle game!
I am a bit ashamed to admit how long it took me to figure out that you can move the reflector with the mouse, but after that everything clicked.
Controls are a bit janky and tutorials could use some improvement. I do like the style though.
Interesting to see a game with walking on the walls. Unfortunately I also gave up on the level with two mirrors.
There was a great aha moment when I realized what the point of zooming inside yourself actually did, that was pretty cool. It sucks that the level right before it has very janky detection for the reflector on the ground, so it's hard to get to that point. Very fun puzzle game.
Nice little mechanic. Unfortunately I couldn't get far into the game, because once I had to put down the mirrors to connect multiple reflections, I couldn't figure out how to put them down in such a way that they angled how I wanted. Even when trying to put them down gently with Shift, it wouldn't work.
A little slow to start, but I really liked it once the puzzle started involing the multiple smaller terrariums. Felt like it ended right when the true potential of the game was opening up, but that is understandable for a game jam. Would love to see a longer version that has puzzle in each layer of depth rather than just needing placement adjustment. Other notes, controls were a bit finicky when throwing mirrors and climbing up walls, but doable.
A little slow to start, but I really liked it once the puzzle started involing the multiple smaller terrariums. Felt like it ended right when the true potential of the game was opening up, but that is understandable for a game jam. Would love to see a longer version that has puzzle in each layer of depth rather than just needing placement adjustment. Other notes, controls were a bit finicky when throwing mirrors and climbing up walls, but doable.
Really like the style and the game! I got stuck at the part where you had to put down the reflectors... cause I couldn't get them to lay how I wanted to haha (so it might also have been me).
Wow that's really cool! Somewhere I have already seen such mechanics, but I can remember where