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A jam submission

chaos prevailsView game page

Made for the GMTK game jam 2024
Submitted by iceiceburgers, Matty1134 — 4 hours, 22 minutes before the deadline
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chaos prevails's itch.io page

Results

CriteriaRankScore*Raw Score
Style#19133.4743.474
Overall#21633.2723.272
Enjoyment#23723.0533.053
Creativity#24783.2893.289

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are building your legacy to scale your kingdom.. (and you can resize the blocks with the resize tool to make more interesting structures)

Development Time

96 hours

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

The dragon came out of nowhere lol. Amazing game! If you have time, do checkout our game.

Submitted

Very solid game and really enjoiable. Loved the artstyle too!

Submitted

I guess you shouldn’t press 10 times the button in a row :p It actually crashed later, going from 45 to 52. It would be much more enjoyable if building actually made sense, and the physics were better, here I just had to drop cube on enemies. Great idea nonetheless! Make sure to display the text longer too. image.png

Submitted

Impressive. I liked how the building pieces snapped onto one another.

Submitted

Burying myself in a pile and getting attacked by a dragon. A++. Honestly great game.

Submitted(+1)

Something just feels amazing repelling wave after wave of deadly crows trying to cause chaos.

Developer

Real gamers don't disable the 'screams' in the sound settings! Appreciate the comment

Submitted(+1)

Very fun despite (or perhaps because of?) all the jankiness! I'm not sure it is on purpose, but you can just spam the chaos button for the waves to spawn all together, so technically I went way past level 50 that way until my hp was out of service, or my computer died... Also, we can still put some structures while the waves are going on. So I would spam the waves to get lots of points and place a few blocks during the wave to keep protecting my king. Not sure how far I could have kept that up as once again my computer couldn't keep up with the amount of moving things on my screen. I see on the screenshots of your game that we could do pretty and organised structures, something I didn't consider doing, as I'm not sure what they could have brought of more efficient than my strategy, aside from perhaps isolating the 500 soul blocks.
For very minor details, the intro text explaining the lore and mechanics, flying a bit all around the screen and getting typed out made it hard for me to focus and understand much of it. Visually, it's simple but nice, just careful at readability, like the number of the wave being barely visible with the mountain background being white as well when zoomed out.
But there is potential for a polished and released game honestly. It has that angry birds kind of target audience. Something to whip out quickly on your phone or computer when you want to kill time and see some satsifying structures getting destroyed. Congrats to the team, especially knowing this is your first game!

Developer(+1)

Thank you for such a thought out piece of feedback Roy, we've learnt a hell of a lot through this jam and feedback like this is so valuable. I wish i'd had more time to really polish the building system, I love it being a bit janky but not so much that you can overlap blocks etc, but time caught up to us. Thank you again and good luck for your game too

Submitted(+1)

Great game ! Title makes sense now haha i love the concept ! Keep up the good work :)

Developer(+1)

Thanks for the kind words Zayd!

Submitted(+1)

I think I won? uh the game crashed. Really enjoyed it though! Good job!

Developer

You won but at what cost...! Thanks for the kind words!

Submitted(+1)

I enjoyed this one a lot! Managed to get to wave 48, then the game crashed. 
I with there was a few more types of blocks to play around with

Developer

Thank you Stepan, shame every game ends in a crash for everyone, if we had more time more blocks and bosses were the goal!

Submitted(+1)

I really enjoyed the chaos in this game (the title makes sense now!) I loved to make weird structures to try and protect my stone and it was a unique take on the theme : D

Developer

Thank you Noper, if you ever play again feel free to share the weird structures! We had a lot of fun building with our janky build system 

Submitted(+1)

I (genuinely) love that my bad construction in the first level forced me to start building at a ridiculous slant, making the rest of my game way more chaotic.  Really fun emergent gameplay in that way.  Nicely done!

Developer

Chaos prevails (even unintentionally!!)

Submitted(+1)

Very unique concept and fun gameplay mechanics, although I feel like the art style really stands out in here! As a pixel art enthusiast, I enjoyed the game just by looking at the trees lol :)

Developer

Thank you Hyunte for the kind words, had a look at your game and love the hand drawn pixel art aesthetic you have going on

Submitted (1 edit) (+1)

Intersting concept. I had a little difficult to understand at first, but had a lot of fun after learnt. If you could balance better and create more kind of enemies you will have a good casual game. I loved the style, remembered me something like Adventure Quest.

Developer(+1)

We grew up on Adventure Quest, what a blast from the past! Thanks for sharing the struggles with the game, absolutely balance and variety is top of the list (other than the building system..!)

Submitted(+1)

Haha crashed at the 30th era!

Great game! Lacks of variety, every wave feels the same, but I could not stop playing until the crash!

Developer

So happy to hear Howl, we're humbled by what we feel like has been such a positive response, exceeded our expectations greatly. 

Submitted(+1)

It's pretty easy to place the boxes in janky spots but great work overall. Fun tower defense game and from my experience playing and your screenshots you can make some intimidating structures.

Developer

Thanks for the kind words Puppet

(+1)

The game is very fun once you figure out the controls. I was reading the stupid narrator's words at the beginning before i realized the controls are just in the description. After i found that, the game was much more fun. The wood block things are pretty much useless and i never ended up using the scale feature. There was a grid but it wasn't truly a grid so when items fell over or got scaled weirdly, it would just break that part of the world until that piece was destroyed (I'm on mac with a trackpad and i couldn't destroy buildings with right click)

Developer

The building system was maybe too optimistic for us to implement first try haha, but am currently remaking the system to hopefully push a more satisfying building experience, really want to see some cool builds from people! Plus it's a great challenge

Submitted(+1)

Super cool idea, great gameplay and graphics, but needs some improvements in a 10-minute session I had 2 crashes

Developer(+1)

Sorry to hear Courier, thanks for the kind words. Did the game crash from too many entities?

Submitted(+1)

I can't really tell the cause of the crashes

Developer(+1)

There is a lot of reasons it would have crashed hahaha, we're slowly crunching all of the issues. Thanks for sharing your experience

Submitted(+1)

Good game for first one, just at level 20 it crashed :/

Developer

Glad you made it that far! Will endeavour to fix the crashes, even just for our own sake. Did you experience crash from spawning too many blocks, running multiple chaos rounds at once or just too many mobs to handle?

Submitted(+1)

I was running chaos rounds one by one, but in the moment dragon got on screen it crashed..

Developer

Damn dragons always stealing the spotlight... that's a strange one we haven't had a crash for just spawning a dragon before, will investigate thanks Pavel

Submitted(+1)

Very nice game, especially for being your first one! I like the art style, the game looks good! It could use an indicator of how long the wave is/how many monsters are still spawning in my opinion

Developer(+1)

Thank you for the kind words Mischichka, great suggestion, lots of quality of life we wanted to add especially when it comes to variety and better UX, feeling quite motivated to push a little update with all the suggestions and to challenge ourselves!

Viewing comments 21 to 2 of 21 · Next page · Last page