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A jam submission

Matter of SizeView game page

Build to Scale
Submitted by Max, shmohamm06, weinercoc, Pejon, Mr. Galt, Zaibi — 54 minutes, 9 seconds before the deadline
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Matter of Size's itch.io page

Results

CriteriaRankScore*Raw Score
Style#12933.7333.733
Overall#14163.5173.517
Creativity#14393.6173.617
Enjoyment#19123.2003.200

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
yes

Development Time

96 hours

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Comments

Viewing comments 50 to 41 of 50 · Next page · Last page
Submitted

Liked the superliminal  esk gameplay - the execution is a little bit lacking felt like I was stuck on things (physicals materials missing maybe?).

The controls and camera felt clunky and not having the mouse sensitivity whilst playing was PAINFUL!

Hiding the play button was funny, but very odd and confusing.

The art was nice - reminded me of synty stuff!

I was hard to know what to do without referencing your hints so a brief tutorial on this is a mechanic and this is how you use it would be good (or at least some direction on what I am meant to be doing)

Overall I think it looked great - the music didn't fit and I muted the game!

The puzzles were quite fun, if  rather hard to understand at first.

Well done on submitting! 

Developer(+2)

Genuinely I wanted to add a pause menu to the game where you could mute the music or change its volumes, I figured out how it works in around an hour before submission ^^, thank you for the feedback though, we'll be providing the fixes as we speak for a better experience (or practice doing so at the very least).

Submitted(+1)

neat concept. shrinking and growing is kinda slow, player bouncing while walking feel weird but great job!

Developer

Appreciate the feedbacks and compliments, we tried our best to make it as smooth as we could, hope you had a wonderful time playing.

Submitted(+1)

I like the concept of shrinking and growing as needed, though I expected to be able to manipulate the objects themselves to solve puzzled. You let me know that it eventually gets there, I just did not get that far enough

Developer(+1)

Hey, glad you liked the concept! Just so you know, you can totally grow and shrink the items along with you. Some puzzles get a bit wacky and will need you to play around with this mechanic. And if you’re stuck, check out the hints—they’ll help you breeze through those stages!

Submitted(+2)

Fun game. Watching the room and everything surrounding me grow/shrink as I did and the perspective changing was really awesome! I didn't get very far in the game because I couldn't solve all of the puzzles but it was still cool. I also really liked that the title menu was part of the puzzle and acted as a tutorial level. Great job!

Developer (1 edit) (+1)

Hey! Thank you for your feedback! We really appreciate it. I am glad that you noticed the menu acting like a tutorial! A lot of people in fact get stuck on the menu. 

Developer(+1)

As the source of the idea, I thank you for the compliments, I only wish I implemented it better to be suited more as a tutorial, like an empty slot visual or cool animations when picking up the block.... Hope you'll come back to it after the game jam after its improved.

Submitted(+1)

beautiful style and graphics, I also really loved the tutorial menu, really brilliant, maybe a little more help would be needed to understand what to do

Developer(+1)

I would love you to see what new menu style we are planning to add after the Jam! I am glad you enjoyed it though! I hope you had fun! We appreciate the kind words! 

Developer

Its sometimes hard to gauge how much help we should give our players, especially when it comes to puzzle games, in addition to considering how short the game would be, so once we get to making more rooms, we'll consider more subtle hints to get you guys through the rooms easier.

Submitted(+1)

I love the concept, the game is beautiful, the theme is respected, it just needed a little polishing for the menu at the beginning, sometimes the camera was a little "restrictive" but it's a good job!

Developer

We appreciate your kind comment! We are re-doing the whole UI system, as well is removing the restrictions! (I know I stated this in DMs, will state it here too :D for public view)  Anyways, thank you for playing! I am glad you enjoyed! 

Submitted (1 edit) (+1)

Very nice concept
The levels are nice
Art is nice
The music doesn't really fit 

The controls feel bad (why can't you look down? why is the camera bouncing?)
Probably needs more explanations
Also a few bugs (like clipping through the level)

Developer(+1)

We will definitely look over what was mentioned on stream! thank you for your feedback! We appreciate the kind words. :)

Submitted(+1)

the start menu is a great considering it doubles as a tutorial

Developer

That was our goal! For the menu to act like a tutorial! We will look on improving it! Thank you for your comment! 

Deleted 132 days ago
Developer

Appreciate the attention, it could only get better from there!!

Submitted(+1)

Woow, awesome visual style! Really creative take on the theme! Awesome job!

Developer

We appreciate the kind words! Thank you for playing! I hope you enjoyed!

Submitted(+1)

Very fun, both mechanically and aesthetically. The clockwise rotation activates my motion sickness a little, but I just need to finish those darn puzzles, I can’t stop! Haha, I love it!

Developer(+1)

Thank you for your kind words! We are glad you enjoyed our game. :)

I am also glad to have come to a conclusion with you that the periodic clockwise rotation is an issue from Firefox and not any other browser, however, we will check it out to see on what end (ours or firefox's) the issue appears.

Viewing comments 50 to 41 of 50 · Next page · Last page