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A jam submission

Scale.Ice.MountainView game page

GMTK Game Jam 2024
Submitted by Macrow (@MacrowDev) — 7 hours, 15 minutes before the deadline
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Scale.Ice.Mountain's itch.io page

Results

CriteriaRankScore*Raw Score
Style#20033.4383.438
Creativity#25443.2723.272
Overall#28043.0863.086
Enjoyment#40172.5482.548

Ranked from 217 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scaling a mountain, your also able to scale your characters size

Development Time

48 hours

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Comments

Viewing comments 73 to 54 of 153 · Next page · Previous page · First page · Last page
Submitted(+1)

Cool mechanic and great visual style!

Submitted(+1)

I love the idea of game about a person frozen in a block of ice!  I also I like the movement input a lot.  Very fun to mess around with, though the way that walls straighten out your jumps makes the game a little too frustrating to play for long.  I also couldn't figure out why I would want to be bigger and I was disappointed that i couldn't make myself 2 sizes bigger and not just 1.

Submitted(+1)

The mechanics of the game are very hard to learn it took me a really long time to figure out how to jump to the next platform because I kept getting slammed into the walls, I wish there were a few tutorials to help with this. Other than that the game was amazing especially for something made in 48 hours

Submitted(+1)

nicely made and look fun but its really hard and i have to turn of the sound . 

Submitted(+1)

The mechanic is quite interesting and gives a novel gameplay. It's hard to learn, and i got quite frustrated after five minutes jumping onto, the sliding off of the obstacle on the right. Maybe if you could move the character with wasd/arrows when on the ground, to get into a more favorable jump position, this would be resolve? For my part, i spent a lot of time trying to move just a bit away from the wall, and ending up too far.

Submitted(+1)

I find that a bit too hard to be fun, I barely could get to the first platform... It's too bad, the mechanic is cool and it could make a very interesting rage game, if the jump didn't feel so random.

I did not find a use for the change of scale, was it useful later in the game ?

Submitted(+1)

Smooth beatiful game. Nice job!

Submitted(+1)

Extremely stylish and very polished for a 48hr entry. I like the constrained size/scope, very elegant. I am quite bad at the game though..

Submitted(+1)

Nice art style, minimalistic but realy well done! Aiming was quite hard

Submitted(+1)

Really smooth! nice mechanics and well-done level design! Nice job!

Submitted(+1)

It's really difficult but it has a nice mechanic

Submitted(+1)

Great style, cool mechanic!

Submitted(+1)

This was super fun to play! And the jumping is kinda easy, once I figured out that I can just drag the mouse across the entire screen. So jumping between the first two faucets was easy. But landing on the obstacle between them to jump on the floating platform was impossible for me. The ice sliding effect makes it a super difficult jump. Also because you can't really jump up a ledge when you are directly next to it. Really cool idea tho!

Submitted(+1)

Well made game! I couldn't scale the mountain too much... but I love the rage part of it!

Submitted(+1)

I like how the incorporation of the theme is two-fold! Great work!

Developer(+1)

just covering my tracks, Im sneaky like that (ᵕ—ᴗ—)

Submitted(+1)

seems to be missing the role of scaling 

Developer(+1)

its actually hidden at the very top, try reaching it and finding out ૮₍˶ •. • ⑅₎ა ♡

Submitted(+1)

Really cool gameplay and mechanics, nice job!

Submitted(+2)

Very cool artstyle. but it made me rage quit xD

Submitted(+1)

This is the most rage inducing game of the jam. Its got fun mechanics and great sound effects. The ice mechanic is frustrating, but it adds to the intensity.

Viewing comments 73 to 54 of 153 · Next page · Previous page · First page · Last page