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Window Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #463 | 4.182 | 4.182 |
Overall | #937 | 3.687 | 3.687 |
Creativity | #1288 | 3.667 | 3.667 |
Enjoyment | #1882 | 3.212 | 3.212 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scale a Windows style window to affect the player's position and change the level
Development Time
96 hours
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Comments
this game is so well polished i just wish it was longer.
Great idea. It is so sad, that you didn't have aenought time, because with great levels it could be an amazing game.
Fun and creative concept, didn't really understand how to walljump properly, seemed timing-based but just spamming the jump key seemed to work more consistently for me.
Artstyle was also great! Wish there was some more levels, but I was in the same boat as you running out of time so I feel your pain lol
Love the concept, especially the visual style. But yeah gameplay is a bit rough. Especially wall jumps, these are just painful, as needing to press needed direction key, while also pressing the opposite to actually be on the wall.
The concept here is soooo good. I was like buckled in and ready to play some levels! You should definitely work on this a little more and make a few real levels, the possibilities are endless here. And it visually looks really polished. I know it's just 3 levels but I didn't run into any bugs! Good job!
Wow, it's really well polished!
I would say that the controls were a bit difficult at first, but it was very interesting to play.
very interesting game and artstyle!
Extremely polished game! It's a shame you couldn't expand on the idea, but the idea itself is really nice! Hopefully you'll add some more levels in the future.
I can see why you ran out of time, because your main mechanics and your graphics are SO polished! I can't imagine how much time that must have taken. It's a shame that you didn't have enough time to refine the movement and make more levels, because I had fun with what there was here.
Really polished visuals, great game feel! I'd love to see more levels, but you did a great job!
Really cool idea, the controls are a bit wonky and unintuitive, and it isn't immediately obvious that you can dash upwards, but very cool idea nonetheless!
Very good use of bloom with a very interesting take on the theme. The movement was a little off when wall jumping but the general expirience was pretty juicy.
Cool ideas, and he presentation was especially great! Would definitely love to see where you could go with this with more time.
Super polished and juicy, loved that. I think the player controls could use a little work, things felt a bit imprecise (especially wall jumping). I might just be bad though. I think the concept and design has a ton of potential if it were to be expanded. Amazing work!
Thanks for the praise <3. I made wall jumping so you first need to press the direction button and then space. I should've added a little bit of buffer on pressing space and then directional key which would be much more forgiving but well... again, thanks for checking it out!
I liked it, was quite atmospheric, might replay if you get to add extra levels in the future!
Nice sprites and concept. Also thanks for 7z version
The concept works really well! The visuals are really cool! Just sad that you didn't had time to add more levels.
Overall really cool game ^^
Had a really good set of visuals. Wish there was more levels and more sound and custom music! The concept works really well and it is fun to play!
Incredible art direction and execution. Concept works well. 5/5 - Definently worth a play, just wish there was more levels !
Really nice visuals and concept. This has a lot of potential for a full game.