Fantastic work in making a tower-building management game consisting of blue and red pixels in a cyberpunk world! This is my kind of style!
Play game
Cyber Tower (GMTK24)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #665 | 3.926 | 3.926 |
Overall | #699 | 3.778 | 3.778 |
Style | #899 | 3.926 | 3.926 |
Enjoyment | #1152 | 3.481 | 3.481 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to build a tower, which starts from nothing, with different types of room that cost money, and the more you build the more you scale this tower!
Development Time
(Optional) Please credit all assets you've used
DOTween library for Unity
Ink-crimson color pallete from Lospec
Comments
Really enjoyed playing it, love how the music was unfolding the higher my structure was getting. Great work!
Fantastic idea, and very well executed with a very nice art style. Great job!
Really cool game, I had a great time with it!
The concept is really cool, the art is nice and I love the adaptative music.
My only complaint is that at some point the game becomes way too easy. I got so much money that I started piling everything up trying to get as high as possible. I got up to 3000m!
Thank you for playing! Yeah balacing the game was a bit hard given the exponential nature of it. Having effectively infinite money can happen, although it depends heavily on your luck in the begining of the game and how you optimize what you are given. But for sure the balance is something we definitelly need to tweak more to give some challange at every point in the game.
The art design of the buildings is coo, and I love the cyberpunk aesthetic. I do think the background makes things a bit busy, maybe a blur over it to help or different colors. I really like the tetris inspiration. I just wish I could hover over placed buildings to double check my placements! Great entry, art is one of my favorites.
Thank you for the comment! Yes the background makes the whole thing a bit cluttered, we tried to make it less agreesive by using a slight fade, but your idea of a blur is much better! Also giving placed buildings their own info card is a nice QoL feature we didnt even think about! Thank you so much for your feedback, we'll take it into consideration if we are to pick this idea up again!
The idea is really cool. The art style is neo-noir, like Blade Runner. I wanna see what you can do with this soon.
I love the artstyle of the game! The color palette truly adds to the enjoyment of the game, and the gameplay is fun as well. At first I placed buildings randomly and it didn't work out well, but when you start to understand the synergy between buldings, it becomes a really enjoyable experience!
I Enjoy the puzzle part of this, needing to efficiently place the buildings. I got the hang of it pretty quickly, but had a little trouble remembering was buildings I already place and how they could impact was I was building on top of it.
Still a pretty solid entry, congratulation for this submission :D!
Beautiful! I love the palette! The mechanics where a little hard to understand, but I got the hang of it!
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