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A jam submission

Skullsplitter: Merge of the MacabreView game page

A puzzle game about merging and splitting objects to change their size.
Submitted by Kojimkj, hyron, licorice45 — 2 hours, 8 minutes before the deadline
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Skullsplitter: Merge of the Macabre's itch.io page

Results

CriteriaRankScore*Raw Score
Style#9883.8793.879
Overall#12803.5663.566
Enjoyment#14383.3643.364
Creativity#19343.4553.455

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game revolves around merging two objects into one big one, or splitting objects into two small ones.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 20 to 1 of 21 · Previous page · First page
Submitted

I dontn know why, but this kind of reminded me of baba is you. Maybe the animation? not sure.

Either way, I had a lot of fun! The difficulty curve feels very natural, and the split mechanic was very fun!
great work!

Submitted

Easily one of my favorite games in the jam, the difficulty ramps perfectly, the merge split mechanic has some cleaver uses and it felt so rewarding to play the puzzles! Also I'm a massive fan of your art, its the style that I would love to lean more towards in my games I would love to chat with you some time on your process!!!

Submitted

Took me a moment to understand, but ended up loving the result. Great art and sound as well.

Developer(+3)

Skullsplitter Slime Smoking

Skullsplitter Slime Smoking

Developer

bro

(+1)

very charming little game!

Submitted(+2)

Cute graphics, simple yet effective gameplay, liked the mood as well :)

Submitted(+1)

Great game ! Simple to play and enjoyable! 

Submitted(+1)

Such a cool idea for a main mechanic! The puzzles are well designed and the artstyle is awesome!

Submitted(+2)

Sick art style, cool puzzles. I'm bad at puzzles, so I didn't reach the end, but it was a well-polished experience.

The only piece of advice I have is that you keep other keyboard layouts in mind, as the Z tooltip maps to Y on a qwertz keybaoard

Submitted(+1)

Nicely done!

Submitted(+1)

I was a little confused at first, but I like the art style!

Submitted(+2)

I love the art! It's giving Helltaker in a good way :)

Submitted(+1)

Nice puzzle game, I like the art style!

Submitted(+1)

looks and plays very nice! great job

Submitted(+1)

I tried to play but split mecanic was not working, or maybe i didnt understand something :/

Developer

to split a big object, you have to be facing it and then press Z

Submitted(+1)

Easy to understand, fun to play. I like how you manage to create "internal" grid for blocks - a very elegant solution to blocks being stuck in walls/corners without a way of getting them out, very clever.

Submitted(+1)

Nice entry! I managed to softlock myself by resetting in the first room with a second player sadly.. Nice idea, good execution, I enjoyed solving the puzzle, gg :D!

Submitted(+1)

Clear goal, right from the start, intuitive and feels polished. The splitting and merging mechanics felt really fresh and new. Wonderful work!

Submitted

How can I go past second room ? Trying to push the pink cube on sphere but it does nothing, some help ?

Submitted

Is this the room with the big cube or the one with the 2 spheres?

For the first, you can use z to unmerge them and then push them through the hallway and merge again. 

For the 2 spheres, you need to put the pink cube on one sphere and then stand on the other yourself

Submitted(+1)

I softlocked this game one hour before the deadline (that room is now changed)

Fun game, albeit a little too short. Liked how you had to backtrack to get to some of the last few gems which was a puzzle on its own. Very like indeed

Viewing comments 20 to 1 of 21 · Previous page · First page