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A jam submission

Apex MachineryView game page

Use powerful parts to assemble the strongest machine possible in this roguelike
Submitted by Ravernt — 1 hour, 45 minutes before the deadline
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Apex Machinery's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2333.9673.967
Style#5444.1334.133
Overall#6173.8223.822
Creativity#22363.3673.367

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You scale your machine with unique parts. Also, machine size affects gameplay

Development Time

96 hours

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

Good job with this one! It was cool to recognise you when I looked at your page

I like the idea of combining parts and assembling powerful machine. The game lacks some tactical variety as there is not very much you can do on a battlefield besides movement.

But overall very cool entry. The concept can be developed in many directions (have you thought of Backpack Hero?)

Submitted

Great art, solid concept and execution. The difficulty curve felt a little off to me, with a rapid increase in difficultly, but I would love to play a polished version of this!

Submitted

Best game I've played in this jam!! I love it so much I would buy this if there were more levels. Also, it was pretty easy except for the last level.

Submitted

Cool game with a nice artstyle! I enjoyed the gameplay, choosing a strategy and sticking to it. The game was very easy to pickup which is a good thing :D, congratulation for making this!

Submitted

Love the idea and the art style!

Submitted

Wow, what an amazing game! Everything feels so good, placing blocks, killing enemies, everything. Even in the end, when it was more about making a ship that was able to survive the damage because it was impossible to dodge the enemies, I loved the game and would like to play more of it.
The only suggestions I can make would be to have a way to tell how damaged a part is, and to take inspiration from autochess games where you can freeze parts to make them appear in the next round, so even if you don't have enough money, you can buy them in the next round, and maybe change the way that the upgrades work, only changing the colors may cause issues with people who are colorblind

Submitted

Gets almost impossible to dodge bullets and enemies at the later rounds but I had a blast with it, well done!

Submitted

Wow I really had fun playing this game, the building mechanics are easy to understand and can get surprisingly deep. Only thing I found slightly annoying was that it was difficult to see the bullets, they don't stand out very much in the chaos.

Submitted

Great interpretation of the theme! We had slightly similar ideas.

Submitted

Building the robot around pieces is really clever, interaction between element and combining them is quite satisfying

Submitted

Really enjoyable !

Submitted

Great work! I just barely beat round 10 with literally pixels to spare! I love these types of games :)

Submitted

I saw you on twitter ! your game is amazing ! i love it so much

Submitted

Super satisfying.

Submitted

Really fun and intuitive! Love the visual style and polish.

Submitted

It felt like I was building and it felt like I was scaling, job well done! 

Submitted

Really nice and polished. Feels just difficult enough to not need too much thinking while still barely succeeding.

Submitted

Polished game with great visuals, audio and fun mechanics.

polished and fun. I like it

Submitted(+1)

Absolutely beautiful, great UI, visuals, and sound effects. The rounds felt a little short and the difficulty spiked a little too fast, but it was a good time.

Viewing comments 23 to 4 of 23 · Next page · Last page