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A jam submission

NR(N)GView game page

TWIST FATE; BREAK REALITY
Submitted by Rilic (@rilic_) — 1 hour, 3 minutes before the deadline
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NR(N)G's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#10463.2693.269
Presentation#21353.1033.103
Overall#22142.9662.966
Creativity#35872.5262.526

Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every wave, the player's stats get randomised. However, the player can take a chance by spending score to influence the randomiser, at the cost of a harder wave next round. It's a gamble!

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 38 · Previous page · First page
Submitted(+1)

Fun to play! I somehow maxed everything in second wave and just stood on one spot waiting for them to get to me haha :D I guess this needs to be fixed. I didn't really see the theme use but it was fun

Submitted(+1)

Nice simple game that played really well! I would also like to see a little more progression, but I wouldn't expect that to be perfect from the get-go with a student submitted game jam game. You should be proud of this!

Submitted(+1)

Fun game! Once I maxed out my stats, I didn't know where the game was going - hopefully you can add continuation and let the player make themselves even more OP after the Jam. Overall though, great job!

Submitted(+1)

Fun, but also because I found an easy win strategy: Since the opponents always shoot straight down, just buy a little health and a lot of firepower, then continuously shoot up to create a column where there are less bullets, picking off the ones on the other side one by one. If even this gets hard, just move to one of the sides of the screen, so they can even only come at you from one direction.

Developer(+1)

I’ll see what I can do in later versions to fix this! Might give the purple Elites a slightly more interesting attack pattern, and maybe make the later Boss enemies appear earlier on :>

Thanks for playing! ❤️

Submitted

I loved playing this game. Its really good. Controls are good.

But it is not matching the theme.

Submitted(+1)

i love this game

Submitted

the controls feel good, i dont understand what the game has to do with the theme though,

the difficulty curve was wierd too, i upgraded everything to max level on stage 3, and sweeped through the game, and wave 20 left me completely chanceless, to the point where i doubt its possible

Submitted(+2)

Hey! I like the concept of the game and I think this could really work well if developed further. A few things I noticed:

- it was pretty easy to upgrade everything to the max in lvl 5 and then I breezed through the levels (and died in wave 20)

- may be fixed with less points / more enemy varieties?

regardless, good prototype!

Developer(+2)

Thanks for the critique! I agree with everything you’re saying honestly - I didn’t have time to further balance the game and I only made the base mechanics just in time. I plan on developing it more in the coming weeks! Thanks for playing! ❤️

Submitted(+2)

I feel you - I had to scrap a couple of features too because stuff just started bugging around :)

Submitted(+2)

A fun bullet hell :) A bit too hard though imo, but still really nice!

Submitted(+2)

Cool idea well presented :D

It did feel that bullets were basically unavoidable (maybe I’m just not too good at it) - but that did push me to experiment more with spending score / influencing the randomiser!

Developer(+1)

Yeah, I did make the collision circle on the player too large! I was also thinking of adding a dash or a temporary shield mechanic to help with later waves, but I didn’t have time :((

Thanks for playing tho! ❤️

Submitted(+2)

Very nice game ! the ui is a lil bit messy but i had fun playing it !

Developer(+1)

UI was a bit of an afterthought since I didn’t have a lot of time and I’m not used to game jams, but I’m really glad you enjoyed this unbalanced chaos anyway! ❤️

Submitted(+2)

Great job! I loved going on a power trip near the end haha

Submitted(+2)

I really like the balancing! It's like you can control the difficulty without there being an actual difficulty setting

Submitted(+2)

Super satisfying and fun to play!

Submitted(+2)

Fun idea, you did a good job of making the bullet hell manageable when planned properly

Submitted(+2)

Nice graphics! Lots of fun! But I am not good at it haha

Submitted(+2)

Great concept!

Submitted(+2)

neat

Submitted(+2)

neat

Submitted(+2)

Really like the concept, was a ton of fun.

Viewing comments 20 to 1 of 38 · Previous page · First page