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A jam submission

Roll ArchitectView game page

Submitted by Davide In Code (@DavideRoss12) — 44 minutes, 18 seconds before the deadline
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Roll Architect's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#2663.8943.894
Presentation#2824.2054.205
Creativity#3603.8863.886
Enjoyment#4913.5913.591

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You literally make a dice roll

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Cute little game!  This reminds me of the wood marble run toys when I was a kid :)

Submitted(+1)

Cool game. Needed some tries with the same build, because the physics were unpredictable sometimes, but that is no problem.

Submitted(+1)

I really liked it. Fun puzzles and great presentation.

Sure- the physics were a bit random; but 48 hours isn’t really enough time to fix Unity :P Also, if there was a logic beyond “try them all” on level 6, I totally missed that!

Developer(+1)

It’s very subtle, buuuuut maybe check the icon in the middle of the ending tray. Don’t tell anyone about this!

Submitted

I like the looks of it a lot! Relaxing game. It feels like I am playing with my blocks as if I was 4 again. 

It is not so related to the theme though, the die could have been a ball too.

Submitted(+1)

Neat little puzzler! The physics are a bit wild sometimes, but it works with enough throws, haha. Fun game!

Submitted(+1)

I love the idea and the consistency of the UI and art. Very relaxing to play and I would easily see this on something like Steam. Great job!

Submitted(+1)

I liked the game idea, it was very nice, but the physics could use some work

Submitted(+1)

I like the design. Idea of the game is also nice.

Submitted(+1)

Verry nice gameplay. And presentation is awsome!

Submitted(+1)

The overall aesthetics are great and I really liked the idea a lot.

However I will iterate on many other comments here, that the physics make it a bit rough, especially, since this should be a puzzle, but you know that already ;)

Submitted(+1)

So aesthetic! Love the colours! Love the design choices! The art is crazy good for 48 hours.

Sweet and fun puzzle game.

I was ignoring  the rotate map thing until the Mage's Tower level and then I'm like, oh wait I see what is going on.

Overall, super crisp entry!

Submitted(+1)

That was really fun! A bit short and finnicky, but overall you've done a great job!

Submitted(+1)

i really enjoyed this game. very well made and beautiful presentation! awesome work!

Submitted(+1)

Just wow! mechanics sometimes spoiled the passage but not critical! well done great job!

(+1)

Pretty interesting idea, I wish the physics weren't so finicky but it's a Game Jam. I would like if there was some audio in the background, Lastly, there were some spots in level 7 where I feel I should have been able to place an item but couldn't. U think it's just missing a bit of polish and some more challenging-level designs. Great job!

Submitted

I got stuck on lvl 3 haha

Developer

Keep trying, physics is really finicky sometimes :D

Submitted

It's the block placement, I am just unsure on where to put it or if I even have it in the right place. Really stuck on the 3rd lvl. I tried over and over and got no luck haha. 

Developer

Are sure you checked around the corners? Maybe there’s something hidden. Shh!

Submitted

This game would've been better if the dice was a ball instead lol. REALLY fun game!

Developer(+1)

I know! And trust me, levels would have been much easier to build! :D