Very nice game idea! It is perfect for relaxing!
Play game
12 or 20's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #118 | 4.431 | 4.431 |
Overall | #143 | 4.075 | 4.075 |
Enjoyment | #220 | 3.855 | 3.855 |
Creativity | #307 | 3.937 | 3.937 |
Ranked from 255 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to place randomly rolled dice in a 4x4 grid to create groups of 12
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Nice Idea, an improvement would be the cross sum on every row, but then maybe it would get to easy. great job
Simple yet very entertaining concept. The game is also extremely polished. Great game!
A nice concept, the game doesn't use processing power but the gameplay uses a lot of the brain's processing power. Wasn't getting anywhere for a while so I just started to randomly place the dies :) , but had a lot of fun when I did get it.
Nice concept, simple but takes some thought! Excellent presentation as well.
Really enjoyed this game! At first I wasn't sure exactly what to do, but when I cleared my first tiles I realized it has elements of both sudoku and tetris and it all clicked from there! The dice are worked into the game exceptionally well, and it is incredibly polished! The combination of features feels natural and makes for a nice gameplay loop!
A simple and compelling idea (I'm reminded of Threes) executed with considerable polish.
A gorgeous implementation of a simple idea. As others have said, it feels like it's hard to lose in its current state. Would love to see garbage dice added, or some kind of randomization of each set of 6 so that you won't always exactly 1, 2, 3, 4, 5, 6 each roll. Very hopeful for you in the jam!
Thank you for playing! I appreciate this feedback immensely! I'm in the process of updating the game to be a tad more RNG based. Instead of having one of each value in each roll, I'm making it so that it draws randomly from a bag of 2 of each values, pretty much the same way tetris does it. Keep your eyes peeled for updates <3
This game exposes how bad at math I am. 0/10
(actually great though. The relaxing music was a good call)
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