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d20 Golf's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1591 | 3.333 | 3.333 |
Enjoyment | #1642 | 3.000 | 3.000 |
Overall | #1863 | 3.091 | 3.091 |
Creativity | #2546 | 2.939 | 2.939 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's golf with a d20 for the ball!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Looks fantastic! The visuals are definitely one of the best for me so far, with pretty advanced-looking lightings and effects. The gameplay, however, could use a little bit refining. The strokes feel way too overpowered for me, and I missed a lot of shots because of that. Camera angle is manual and while it does give you the freedom of maneuver, it is quite hard to control and does not automatically snap to the dice after a stroke. There are a few more suggestions as well, but I think you can consider those two first. Overall, nice work!
Nice vibes in this game. Very soothing, I felt that the gameplay was a little bit frustrating at times however which lead to only a few rounds in total.
A post jam version with some more levels and tweaked flicking would be great to see!
The conceps is fun, the camera doesn't help too much, but is nice!
I found it super hard to get the die to land in the hole (6+ shots on the tutorial level) and I wish the camera followed the ball, but outside of that I really enjoyed the look and feel of the game. It was calming when it wasn't frustrating! Good work!
Very calming and chill! Wish the camera would reset to the ball after each flick tho! Nice job. Also what engine did you use? Played at https://twitch.tv/hedgein <3
Thanks so much for playing! This was made with Unreal Engine 5! I will definitely check out the VOD of your playthrough!
I love the concept but sometimes when you're next to rocks you can't flick it far,
I like the concept as a short jaunt, I think the randomness lends itself to shorter playtimes than longer ones (which works well in this case). Sometimes the die's arc wouldn't match the predicted arc at all, which was a tad frustrating, but overall I think this idea has potential.
As others have mentioned, the controls and camera angles were a little bit janky but that's part of the fun with jam games. I laughed, I had a good time. That's all that matters.
The graphics were very nice. I feel like it doesn't utilize the theme enough though. Maybe make the camera follow instead of having the player follow the ball manually? Overall, good job.
Urist, Thanks for letting me play! I enjoyed the play off of the d20 and combining it with golf, this was a really interesting route to take. I think even though the art was assets, the level design could have been more unique using those assets. The music was fire loved the lo-fi gold vibes. And the UI was a bit hard to read in some areas maybe adding a box behind it for more readability. Great job Jammin!
Thanks so much for playing and all the great feedback!
It's nice and the simple concept makes it easy to pick-up. Controller sometimes felt kind of awkward on some camera angles. Other than that, great game!
Nice little
golfdice flicking game. Has some really nice graphics going on. Camera need a little work though, would have been better to orbit around the ball instead of being a free camera.The controls are a bit junky, and the projection ark often doesn't correlate to how the die will actually fly. The graphics are great, but I had some bad performance drops out of nowhere in a middle of a level. Still, good job!
Liked the non-RNG interpretation of the theme. Controls weren't the best, though could have been worse. Overall a solid entry, well done.
I think the dice aspect is not a substantial enough chunk of the game. It feels like golf, but with a slightly differently shaped ball. The controls are a little bit annoying (especially Q and E). Overall a decent game; I think the graphics especially were very good.
Awesome work! I really enjoyed playing this! Would play again with more courses!
It seems we had a lot of similar ideas - dice golf for the win!
I like the idea. I played all three courses and they are all quite empty. There's sandbanks in the level but as far as I'm aware it's aestethics only which feels like a missed oppertunity. The dice felt very heavy and big, this game might've benefited from a smaller scale dice with less sides and more obstacles along the way. Either way I did enjoy playing it!
A fun take on the theme! One small QoL change that I would've loved to see is to have the camera snap to the D20 after a shot, but otherwise it was fun to play around with. Nice job!
A fun introduction of a d20 to the game of golf. I really enjoyed the level design, though I will say it was challenging to sink the dice into the hole at closer ranges.
Still, I enjoyed myself. Thanks for sharing