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Through the Dice Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #165 | 4.086 | 4.086 |
Overall | #208 | 3.967 | 3.967 |
Presentation | #220 | 4.272 | 4.272 |
Enjoyment | #556 | 3.543 | 3.543 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character is a dice, which you throw to move. The result of this roll triggers traps, obstacles and more in the levels!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Love the idea, a really good mix of exploration and dice rolling, the game can polish even further.
I absolutely love the prince's design, great model. The game is fun if a little slow paced, it seems to take awhile for the die to switch back to the prince
Very impressed that you created the vast majority of the art during the jam. It is a well-presented game, and I am impressed that you made it all in 48 hours. Congrats :)
Nice mechanic with really solid presentation :)
Spare a thought for those of us on trackpads without a middle-mouse button; but I managed to get through it fine without moving the camera :D
Awesome thanks for pulling through!
Pretty cool 'golf' puzzle game, really liked that each roll can trigger it's own hazard.
The 3D aesthetics was also impressive and fits well with the physics based movement of the game.
Congrats on finishing the jam!
This game is one of the most accomplished I've played on this game jam. I am impressed by the graphic quality of the result. And the principle is as fun as it is interesting. It's a great basis for a more ambitious game. Bravo !
Wow, what a well-polished experience! The only downside I found was that one of the levels was suddenly way harder than the other ones, mostly due to me not being able to control the movement accurately. Also middle mouse button doesn't work properly on the HTML version, as you scroll down the window with it lol
Yeah we found that middle scroll thing way to late.. and you are right floor 4 should have been the last level!!
there's a invisble wall on one of the levels that makes it seam like you can jump a gap that you cant
there's a invisble wall on one of the levels that makes it seam like you can jump a gap that you cant
Really awesome presentation as well as visual feedback! I can barely believe this was made in 48 hours... Seriously amazing work!
thanks so much!
I really love how dice's system is bound to the rest of the game!
The game is awesome!
Thanks so much!
What a cute game and neat idea! The golf scoring system really fits the throwing mechanic. See you on Mark's video! HAHA!
Haha hope so 🤞
Really awesome to see a adventure game being so "in sync" with the theme that has good basis for a full fun-engaging game!
Well made! Everything about this was awesome!
One of the best, most well realized games in this jam. With more time to design levels so the randomness changes the challenge but never makes things impossible you might be onto creating a next mobile hit title. And to think all of this was made by two people in two days... Hats off to you.
Thanks so much!
The game looks stunishing. Was really fun to play
Very cute intro story and a quirky golf-like gameplay to go with that. Among the games I've played for this jam so far it looks the best and plays the smoothest without a doubt. It's almost as if it's already a complete game and not a jam game. Bravo!
Very interesting game. It feels like playing golf. I would like some music there and sometimes I could not see the dice because of the wooden sings, but I enjoyed playing it, which is important.
Very fun concept where you play golf with a dice and the dice number determines how the level changes. I think this is very refreshing and fun to play. The camera controls are the only thing I didn't like that much, because they felt very clunky. I tried to complete the game without moving the camera. Anyways, i think you did a amazing submission. Great job.
Really nice looking game. I think I played this game the longest of all the games I played so far. I like how the best path is determined by the dice roll, and the SFX for when the player dies is pretty funny.
Thanks so much!