Really great, tutorial would've been useful tho.
Play game
Piece Combat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #185 | 4.317 | 4.317 |
Overall | #284 | 3.875 | 3.875 |
Creativity | #524 | 3.767 | 3.767 |
Enjoyment | #563 | 3.542 | 3.542 |
Ranked from 120 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player must roll a dice to determine which piece they can place down.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Fantastic game! although I wish I knew what the stuff did at the begining
Super polished for a jam game, and the mechanics are well implemented and easy to understand. Overall, I had a really fun time playing this one : )
Thanks!
We started with a straight isometric perspective. I think those are generally easier to see what's on top but at an angle. those tend to look pretty rigid though so we made used a perspective view with a low FOV. I think the angled view of the board just makes the game look a little more dynamic than if we were to do it from top-down or something like that.
Very fun and polished game with a very cool aesthetic (both visually and audibly). A few tiny changes I would make:
- make spacebar input act as a roll button for convenience, or have the game auto-roll at the soonest possible time so that you only have to focus on one thing
- make dice "roll" text only be displayed (or flash) when the bar is actually full (so that it alerts you when you can actually roll)
- having a cool moving background or something that matches the aesthetic might elevate the experience quite a bit
Overall, a great game.
Amazing Job. Absolutely Awesome. Very Fun. I didn't find a single bug.
I forget to comment.
Hmm From my bottom of heart I really like you Game and the art and representing
I'm Loving It :)
Wow! I haven't played Plants vs. Zombies in a long time. This game gave me emotions similar to those from the good old PvZ. The graphics are simple and elegant. But one thing is not convenient, the dice roll is on top, and the button itself is very small. Often you just don't have time to roll the dice
Thanks for playing it!
PvZ definitely crossed our minds when we were coming up with the idea.
You're right about the dice. Some have mentioned adding a spacebar as a way to roll the dice. I think that'd be a relatively easy way to improve the game without doing a ton of balancing.
Ultimately I think I would have liked to make the game more strategic and have rolls be less frequent.
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