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A jam submission

Ice DiceView game page

Brain tickler for GMTK jam 2022
Submitted by Telaba (@telaba) — 3 hours, 58 minutes before the deadline
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Ice Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#904.0854.085
Overall#1044.1284.128
Presentation#2174.2774.277
Creativity#2184.0214.021

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You roll and twist a die to solve puzzles.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 25 to 6 of 45 · Next page · Previous page · First page · Last page
Submitted(+1)

Super cool! (get it?) 

Liked the way new tiles were introduced, great pacing and puzzle design, gg!

Submitted(+1)

Amazing work. this game is really cool and the gameplay is easy to understand, great work!!!

Submitted(+1)

I absolutely adored this game.  Amazing work.  The puzzle were excellent, the aesthetic is wonderful, and every new tile made me go "OOOOooooohhh..." in the best way possible.  I can't say enough great things about it.  Thank you making it; I thoroughly enjoyed it.

Submitted(+1)

Very relaxing game, can sometimes be hard but the mood force you to keep calm and think. Great work, beautiful visuals ! 

Submitted(+1)

Awesome visuals, very cool idea (pun intended), and overall fun to play! Sometimes I felt the ability to turn the dice on the spot was a bit too powerful. Especially in the earlier levels, you can make many moves without thinking and then fix the puzzle on the last two fields. Have you thought about making specific tiles on which the player can turn the dice or limiting the dice to only one turn per tile?

I love how you addressed this issue in the later levels by slowly introducing new mechanics that make the player think from turn one. The pacing is also incredible. Every time I had a realization that made the levels too easy again ("Wait! Those three fields always sum up to 7!", etc.) it took you at most two more levels to introduce a new twist/mechanic. Just enough so that I have time to feel good about my accomplishment and not get bored by the difficulty.

Another thing I noticed is that the levels are very linear. I always immediately knew what path I would take, the only question was how I would rotate the dice along the way. Was this intentional? I think it might also be interesting to have levels where you have to figure out which path to take as well.

All in all, you made an amazing game and I would not be surprised at all if I see you pop up in the announcement video of the Game Jam winners!

Developer(+1)

Thanks for the elaborate feedback! I think I could have cut a few of the levels early on where things got a little easy, but in all honesty my aim was never to make the game super difficult. I wanted to have it around the point where you can probably figure it out pretty easy but it's not so easy that you do it without any thought at all. The example you gave of 'simply fixing it' at the end is I think still nice to me, because the player has to think about how to fix it!

About limiting the turns... I think the suggestion in the comments below by Murrl would be nicer; with a 'bonus' for solving the level in x twists/moves. On the other hand, I notice that personally that tends to give me a lot of hints on how to solve a puzzle, especially in these dice rolling games that are prevalent in the jam.

I think I could have played around with less linear levels too, but I ended up choosing to keep the smaller ones as more bite-sized levels simply felt better to me. Perhaps if I continue this in the future, I can explore something like that a bit further :)

Submitted(+1)

Welcoming game about icy dice during this heat wave. Common mechanics with another neat little twist. Presentation is very consistent and appropriate. Love every minute of playing it. Good Job.

Submitted(+1)

one of the great ideas that i seen in game jam

Submitted(+1)

One of the better taught puzzle games I've seen in a jam, definitely was quite helpful throughout with the in level tutorials.  Plus some of the mechanics were pretty surprising, like the, what I assumed to be "sliding floors" turned out to be 'rolling" or as someone called them 'bouncing" floors.  Which led to a lot more intricacy in how to move around since I now had to take into account the other sides and figure out how to work around what side it would bounce to.

Otherwise though, not really much to say, it's a good game, it was an interesting and challenging, but not too annoying puzzle game.  And I had a fun with it and will probably go back to beat it.

Submitted(+1)

Great improvement on this style of mechanic, adding both more complexity and freedom to decisions. I really enjoyed it!

Submitted(+1)

A really nice game, it takes the base idea of rolling the dice in a certain order in a way that really worked with me.

-Multiple solution puzzle

-Easy to understand mecanism

-Great animation

-Minimalist but pleasing aesthetics

The only thing i'd like to change is to see what the move will remove from the actual counter, it'd help to be sure you're doing the right move!

Congrats!
(If you want to see me playing again, it's here : https://www.twitch.tv/videos/1536364115 at around 20:20)

Submitted(+1)

Awesome take on the theme!
Love the math concept with the various tiles effects. 
Great game!

Submitted(+1)

haha hello fellow Ice Dice-ee!

Really nice game! Love the fact that the very first level shows exactly what you need to do with literally one key press. Intuitive and a challenge for my brain. The sounds and atmosphere is just great too. Really good job!

Submitted(+1)

"slay" -Twitch Chat

Great animations very polished good job!

Submitted(+1)

Had a good time with this one - it was really relaxing to play. The art was really nice and the mechanics were well-designed. Nice work!

Submitted(+1)

Definitely one of the coolest rolling die puzzle games I've seen in the jam! I love the sound effects and art style, it all looks/feels really nice. The puzzles were also really relaxing and fun to play through with a bunch of new mechanics all sprinkled in as you play. Great submission!

Submitted(+2)

i like the game mechanics and the level design!
they seem well executed
the transition from level to level is also very cool
only downside is that my computer was set ablaze by this game. 
did you perhaps forget to cap the fps?

Submitted(+1)

LMAO I'm glad I'm not the only one who had that happen to me. My computer took flight for a little bit.

Developer

Maybe a fps cap would've helped yeah... The power of Unreal I guess :')

Thanks!

Submitted(+1)

Amazing puzzles, great job

Submitted (1 edit) (+1)

From the creator of one tile-based dice-rolling puzzler to another: I'm more than a little bit jealous. This is just such a satisfying game; the clean graphics, the ice crackling underfoot, the fact the levels have more than one solution... it all amounts to an incredibly calming experience, one well worth playing the whole way through. Very pleasant stuff.

Submitted(+1)

Loved the graphics and the puzzles. Great game!

(+1)

loved the gameplay and the way it develops. cool and cozy style ;)

Viewing comments 25 to 6 of 45 · Next page · Previous page · First page · Last page