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Stroll of the Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #238 | 3.839 | 3.839 |
Overall | #507 | 3.699 | 3.699 |
Presentation | #911 | 3.710 | 3.710 |
Creativity | #973 | 3.548 | 3.548 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to roll the dice to move it.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cool Concept !
Lot of games went that way in this jam. but it's the first one I see that use jumps in the puzzles.
The game plays well & is a bit challenging.
good work :)
I feel like I've seen a concept like this before this jam, and I've seen a few in the jam like it, but this is probably the best implementation I've seen so far. It lent itself to the puzzle aspect really well, but also had a few alternate solutions that ended up being pretty fun. Very good game, I gave it a high rating.
Loved the peaceful music and the concept of higher numbers jumping higher.
Very nice game.
The mechanic where you can get another move in while not on a block adds a whole layer to this game. It was really fun solving some of the puzzles in an unintended way after learning I could do that.
Nice, short puzzle! I really like the jump mechanic, and realizing you could do one move over the air if you were quick enough was really cool.
Very solid puzzle game, I enjoyed the theme of jumping with the high numbers. Cool, calm, peaceful-wonderful game. I like how you intuitively taught that air-walking was possible through the diagonal blocks. Great work!
Nice puzzle!
Neat game, it has good audio!
Cool game but very repetitive. You could add different tiles so it wont look the same every lvl.
Good simple puzzle game. Also nice music.
Nice simple puzzler. Intuitive: movement and main mechanics feel familiar.
I think it would have been better without the "air walk" - it makes lining up the correct side of dice too easy.
This game was nice, simple, and enjoyable. I really liked the calm atmosphere, and being able to walk on the air was an unexpected, but a fun unique turn of events. Overall, it's a good entry.
Pretty cool but kinda hard
Great work! i got stuck at the 6pip with a straight jump up. I like the concept of the number of pips = how high you can jump. Jumping did feel a little clunky, but i like the concept! great work! a bit similar to my entry.
I'll have to give yours a play! It's fun seeing other interpretations of similar ideas 😊
Cool idea and good, calm presentation. The puzzle got difficult very quickly though!
The hang air mechanic makes it a really different puzzle game from the rest of the lot, I just wish it was used a bit more.
We definitely had plans to make more use of the mechanic in puzzles that we ran out of time to make... you know how game jams are. Thanks for playing!!
Love the chill atmosphere, managed to get to the end but not sure if I was exploiting bugs as was moving and jumping on air!
Definitely a bug-turned-featured because we thought it felt fun to do! But maybe we could have given the dice tiny wings or something so it felt less broken. Thanks for playing all the way through 😊
I think the ability to somewhat walk in the air undermines the puzzles
Yeah, I can see how that may trivialize some puzzles, especially if you're looking for a real challenge. Thanks for playing!
The game looks great and the gameplay is creative, but the puzzles difficulty escalated a bit too quick
Ooh, duly noted! It can be hard balancing the difficulty of puzzles when you know the solution, but I can totally see now that there may have been too big of a jump in difficulty too early on. Thanks for the feedback 😁