Very nicely done. A simple and cool idea made in a nice simple way. I liked it a lot.
Play game
GreedySlime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 3.755 | 3.755 |
Gameplay | #53 | 3.189 | 3.189 |
Design | #54 | 3.189 | 3.189 |
Overall | #60 | 3.098 | 3.098 |
Technical | #91 | 2.755 | 2.755 |
Artistic | #104 | 2.604 | 2.604 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
That's really good, I like the mechanic!
Had to think for a second on the last level, but I got it!
I love the level design, the UI could be fixed up a bit but otherwise it's great. Would love to see more levels.
the game was fine but i have questions What game engine did you make this game with?
2.Why didn't you put a back button in the main menu?
This is why I asked 2 questions because when I click on the "Credits" button in your game, there is no button that I can return to the main menu in any way.
The level design is brilliant. Will this get updates after the jam?
Nice little idea!
At first I thought intro scene is broken, but on 3rd attempt I saw the slime is stealing something.
Nicely done!
That was really good, kind of like a puzzle game, great twist with the theme less is more. We kind of has the same idea! Well executed, good job
i can’t press the Credits button — this is not a good look
update: ¡fixed! 🎉
there is more than one way to create interface links in Godot.
for the credits, i suggest hiding the main menu Control with set_visible(
false)
and showing the credits Control with set_visible(
true)
.
i also recommend triggering both of this with a pressed
signal from the credits button.
Thanks but I am not about it. I am about how to create link that will open browser to show user site.
EDITED:
😅 It look's I've found how to do it https://docs.godotengine.org/en/stable/classes/class_linkbutton.html
Cool game! Could definitely use sound and some more levels but the few levels that are in the game have really good design!
Thanks for playing! I see that I probably won't be able to add music by the end of submission period but I've already created one new level that I will definitely add in several following hours (I need to know if it is polished). The current third level isn't good in my opinion because it has several ways to solve it and all of them can be used without thinking just by random movement
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