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Snale Gaim's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #8 | 4.286 | 4.286 |
Originality | #17 | 3.829 | 3.829 |
Controls | #26 | 3.229 | 3.229 |
Fun | #35 | 2.914 | 2.914 |
Overall | #37 | 3.057 | 3.057 |
Graphics | #38 | 2.857 | 2.857 |
Audio | #50 | 1.229 | 1.229 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.1 stable
Source
buddy, you don't *want* to see it
Game Description
You are a snail. You don't have a name. You want to have a name.
Discord Username
wren#7803
Participation Level (GWJ)
Yes
Jam Time!
Yes
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Comments
I think you did an amazing job on meeting the theme and wildcards! (particularly in the regard that the wildcards *are* the gameplay)
Very endearing and deceptively challenging.
I look forward to seeing what you come up with next!
I think you did an amazing job on meeting the theme and wildcards! (particularly in the regard that the wildcards *are* the gameplay)
Very endearing and deceptively challenging.
I look forward to seeing what you come up with next!
Your idea fits the theme perfectly. The main problem for me was the lack of a proper gameplay: collecting the coins only means jumping since the ai is not functional. Except for fixing the ai, you could add plateforms, things to jump above... ;) Maybe you could also rotate the menu so we don’t see it upside down
Really good fit with the theme. I like how the menu was done, pretty clever. Game play wise I had a whole flock of birds trying to steal my coins!
Don't places typically give out name tags and pens for free? This is one expensive name tag! Jokes aside, I think something like this would be a great casual mobile game. Good work!
It's a fun idea and the control is good. I think the menu is absolutely great, how you bring it back up while paused!
I guess this was mean to be played on the mobile screen.
This is an interesting concept.
The thing I learned from this game which executed really well 👍:
Pause should have a meaning, not just making the world stay still
Solid gameplay!
I really liked the choices you made, with the menu-title screen, the day/night mechanic and the fail state with the birds hunting.
I liked how you chose the rectangle screen, but my problem was I couldn't see the whole screen at the same time.
Very good work with the theme and wildcards!
Fits the theme perfectly. Movement is nice. Really like the integrated menu. Wonder how you could develop it further, as I was playing it I got a weird 2D Mario Galaxy vibe with the moon taunting me every time I passed by it😂
The rotating world feels nice. Pretty funny concept 😂
The birds accumulate after you die, so soon I was dealing with a massive wave of enemies hahaha
loved this rotating world and snail movements.. mostly the art of the snail eyes looks cool..
birds can improve eg bird chases in reverse direction
good concept, keep improving the game after jam too
Nice concept, the shop and dialog system is really cool,
Haha the snail dialog when you change the name is a nice touch, well done.
Its just me or the birds fly too fast some times? :p
Nice game!
I really like how you made the wild card of naming your character central to gameplay of you game - that was a really unique idea.
I liked the transition from day to night as you travel around the globe - although, it’s a little suprising that snail moves that fast!
The game fit the theme well, the art is charming and it has some interesting mechanics. Good job!
Fun unique game concept. I was stunned when the first crow attacked me, it was so fast that I don't know how to react lol. Hope there was an audio, it would have made the game more awesome but nonetheless great work though.
A nice idea for a game, you should really improve it after the jam!
A nice idea for a game, you should really improve it after the jam!
Those pesky birds would rather rob me than eat me. I suppose that's a fair trade haha. Fun little game!
I liked the premise of this game and the tiny story on getting the name tag after all of the upgrades. Yea, the birds were a little wonky, but AI is tough to tweak in a gamejam. The snail sprite was great and in general it was fun little experience. Nice entry :)
Such an interesting idea! I liked how you'd revisit the shop to upgrade and then you'd see that next upgrade available, just teasing you - but gosh dang those birds got hard to avoid! I loved the animations, especially of the little snail friend. Definitely had lots of fun! I quite liked the 'feature' of the birds all stacking on top of one another and then flying past overhead at the speed of sound. Can't a snail just live in peace?
Nice idea, a mechanic to shoo away the birds would be awesome. Maybe you coould shoo them away only at night side or something with that sweet day/night cycle.
it was an interesting little game that might have potential as an idea if you choose to develop it further. Sound would also be nice. I did like the way the menu was integrated into the gameplay, and it felt fluid overall. Just fix the bird AI :)