Play ancient
ESCAPE: Ancient Greece's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #6 | 3.786 | 3.786 |
Theme | #9 | 4.214 | 4.214 |
Graphics | #16 | 3.714 | 3.714 |
Accessibility | #23 | 2.929 | 2.929 |
Overall | #26 | 3.194 | 3.194 |
Controls | #35 | 2.714 | 2.714 |
Audio | #37 | 2.643 | 2.643 |
Fun | #42 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.2
Wildcards Used
N/A
Game Description
Escape Ancient Greece as a Greek Warrior, armed only with your feed and a spear!
How does your game tie into the theme?
Inspired by Ancient Greek ceramics for the aesthetics, This game takes on a classic platformer style.
Source
N/A
Discord Username
ScoutingNate
Participation Level (GWJ Only)
This is my 4th
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Comments
Did you just projected a platformer onto a ancient vase and rotate everything including the pillar while running?! Is this real?!
Altough it was a little hard to see where to jump next, I like your light/shadow such as the graphic style you chose. Also the audio was a bit loud to me, I'd recommend adding a mute/volume possibility.
Keep up the good work :)
Hey, really nice take on the theme and execution as well. This spinning pottery might be just a detail, but it really helps to sell the game's idea. Great entry Nate 👍
Crashed pretty bad in browser. Will try the exe as you suggest
Exe worked - graphic style was on point! Sound a bit meh. I don't enjoy retro low bit music all that much myself.
Gameplay was ok, controls were fiddly. Jumping is really hard to get right in games as a dev
i also had it crash in browser as soon as i tried to start
Same for me with the crashing will try the .exe I'm on winOS if that helps
Love the idea of how the game is presented. The gameplay area could do with being a bit bigger though, as some of the jumps have to be made more or less blind. Solid premise though!
I love this idea! Very well implemented and a great style. Some coyote time to help with the punishing difficulty would help me out a lot lol
Unfortunately the visible area prevented me to enjoy that game. Most of the time I couldn't see the next platforms..
The take on the theme is great though, and the art is also really good.
This was a really neat artstyle one suggestion I would make is expanding the visible area I sometimes felt like I was making leaps of faith not knowing were to jump also a checkpoint after every level so I dont have to reply the same level over and over too.
Overall great job on the game it was a really cool take on the theme and fun too!
Thats an interesting way to present the game, neat idea.
I hope you enjoy playing my game - this is the first time I've used 3D in a game.