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A jam submission

GPTFView game page

Based a bit on Space Hulk
Submitted by BurbleGames (@BurbleGames) — 1 hour, 46 minutes before the deadline
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GPTF's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#74.0004.000
Audio#233.4293.429
Overall#303.3163.316
Originality#333.4293.429
Controls#393.2143.214
Accessibilty#413.0713.071
Fun#632.9292.929
Theme#793.1433.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
Gridlock

Game Description
Space Hulk inspired strategy/puzzler

How does your game tie into the theme?
Lots of parasites try to eat you. That's never good

Source(s)
No

Discord Username(s)
BurbleGames

Participation Level (GWJ Only)
5 or 6 now I think

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Comments

Submitted(+1)

Awesome Gameplay Idea and pretty well executed for a jam game. I really liked this one!

Submitted(+1)

Awesome game! Really enjoyed playing through what's there already and I can definitely see it becoming an awesome tactical action-puzzler. Loved the visual style as well, especially the lights. Nice one!

Submitted(+1)

Love the direction of this game. Was really fun positioning my units but wish the parasites spawned more. The darkness and shadows really set the tone well. The game looks really good, love the artstyle! :D

Submitted(+1)

I like the concept very much! It's a lot of fun to set up guys for overwatch and plan your way ahead. Sound and presentation are also up to par. Well done!

Submitted(+1)

Really loved the atmosphere you built. The art and sound worked incredibly well. I got parasites on the last level, and then it clicked what you were going for. I think it was a really cool idea and I enjoyed what I saw.

Submitted

after restart parasites stop spawning but overall looks very interesting!

Submitted

Love the look and feel of this game!

Thankfully Kaveri’s comment pointed out that you have to click on units to select them - I just though the WASD keys weren’t working in my browser.

I also really liked the sound. I felt like I was walking around spooky, dark metal hallways. My only feedback would be to lower the volume of the breach holes opening up - it’s much louder than everything else.

Submitted(+1)

very cool idea, but no parasites spawning :(

Submitted

I also had no enemies for three levels, so I gave up, assuming there's no enemies in the game.

Submitted

Unfinished but interesting game. It felt tactical. I like the idea and the flashlight mechanics

Submitted(+1)

Interesting concept, I also didn't know to click on the units to move at first Wish I was able to use Tab to cycle or 123 to select a unit.  Very original design tho the level 4 kind of just walked though without any parasites spawning? But I think it well pretty well done overall 

Submitted

Very cool idea. Never played a game like this one before. I got stuck on an invisible wall on level 2, but was a great game. Good luck!

Submitted

Sorry tried to play but level 0 didn't seem to work, I couldn't move at all.

Developer

Click on the unit you want to move and wasd :)