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Camera Swapping Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #13 | 4.195 | 4.400 |
Fun | #30 | 3.623 | 3.800 |
Controls | #36 | 3.432 | 3.600 |
Overall | #101 | 2.820 | 2.957 |
Accessibilty | #113 | 2.193 | 2.300 |
Theme | #128 | 2.670 | 2.800 |
Graphics | #131 | 2.479 | 2.600 |
Audio | #145 | 1.144 | 1.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
Dynamic Perspective, What the duck
Game Description
A little puzzle first person platformer, where you can see invisible platforms with other cameras
How does your game tie into the theme?
Normally you can only see the dark parts of the level, but with the camera you can see the light
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
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Comments
I was surprised how much I enjoyed this. I had to keep telling myself "trust the camera" but got through both levels, nice work!
I loved the idea! Add more levels and some audio and you got yourself a very nice game. Good job :)
I loved this. Let me know if you continue this concept after the jam!
Really interesting game. Kinda like puzzle. more levels plz! :D
Interesting concept that could fit perfectly in non-euclidian games
Naaaaah this is a good 3D game. Obviously it needs fleshing out but the concept is awesome (I do a similar thing in my own game actually, having stuff invisible on camera but visible on the field and viceversa).
Interesting concept, would be great to see this fleshed out but this was still fun. You mentioned you're not good at making 3D games but this is a pretty solid attempt!
I found this to be a bit challenging.. but that made it super rewarding when I did get past being stuck. I could not figure out if/how to move the mini camera view and from time to time my mouse stopped responding to look around (normally after coming back from being in another program).
I am not very good at playing 3D games… but had a good bit of fun with this! You might not be good at 3D creation (yet) but you did a pretty good job here in my opinion.