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A jam submission

RedactedView game page

Government agency for Control of Information
Submitted by Octartis (@octartis) — 22 minutes, 31 seconds before the deadline
Rated by 10 people so far
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Godot Version
4.3

Wildcards Used
N/A

Game Description
Government agency for Control of Information, inspired by Papers Please, soviet style included.

How does your game tie into the theme?
In the game the player impersonates a government agent that has to inspect documents following a set of rules, so he erases information, a bit later in the game the player erases text directly.

Source(s)
N/A

Discord Username(s)
octartis

Participation Level (GWJ Only)
About a dozen.

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Comments

Submitted

Really neat idea and well-executed within the timeframe of the jam. I found the text a little bit small and difficult to read. I agree with other commenters that instant feedback on whether your decisions were correct would be helpful. The music and art are excellent. Well done!

Submitted

Great!

Submitted(+1)

Nice! Our team did a similar thing. I like your art, too. I would have really appreciated a way to quickly see all of the rules for the day, or maybe I'm confused on how they work. I would agree that having immediate feedback for mistakes would be very helpful, too. From reading your comments, it sounds like you had a lot more stuff planned. I look forward to seeing that if you ever do make it.

Submitted(+1)

Impressive for a one man show!

I really liked the audio

Submitted(+2)

Looks great, fun concept. Wish I had more feedback around errors

Submitted(+2)

Like the music and vibe, Found the rules tough to follow. Great theming!

Submitted(+2)

Was really excited when I saw this, I'm a big papers please fan. I agree it was tough to know if I was supposed to be following all the rules that had ever been displayed or only the ones that were on the screen. In Papers Please you get feedback right away that you messed up a check. I think here it would help reinforce what you are supposed to be doing. Are you planning on tweaking after the jam at all? I'd be interested where you take it next.

Developer(+1)

Hi! In my concept the feedback would have been given by the phone on the right, a call would warn the player about mistakes but I couldn't get to it on time for the jam!

I might expand on the concept, since I'm in an iceberg situation, the game is bigger than what is shown right now. It has a system with agencies, agents, government figures, and government operations that would be partially generated and progress during each day; also there are different rooms, there's an archive for example (and other stuff),  but I had to scrap much of it because of time constraints and bugs, so I polished as much as I could the room that's playable right now. I overscoped again a bit, who would have thought... :)

Thanks for playing and for the feedback!

Submitted(+1)

Liked the Papers Please look.

Submitted (1 edit) (+1)

Great game! Really fit the vibe of Papers Please, as you mentioned you were going for. Only thing I wished for is to be able to control what the screen was displaying, as I’d often lose track of what words I was supposed to be removing haha, but maybe that was intentional for the challenge of it. Apart from that, the game worked really well and was an enjoyable play!

Developer(+1)

Hello! You should only consider the words that are displayed on the terminal, unfortunately I didn't make that very clear. Also the pacing of the rules is kinda fast right now, I might also fix that.
Thank you for playing and for the feedback.