Play game
Plague & Flames's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Historical Accuracy | #7 | 4.190 | 4.190 |
Graphics | #9 | 4.143 | 4.143 |
Overall | #20 | 3.571 | 3.571 |
Thematic Relevancy | #23 | 4.095 | 4.095 |
Gameplay | #30 | 3.143 | 3.143 |
Audio | #41 | 2.857 | 2.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
On what countries' history is the game based ?
England
Leave a comment
Log in with itch.io to leave a comment.
Comments
It was almost impossible to win, but I mangaed to win the fire one :)
ahh well done. I tested the game so much I think I got very good at it and made it more difficult than expected. Thanks for playing and feel free to check my the other games on my page β₯οΈπΉ
thank you for playing and well done. Feel free to check out my other games on my page!
The unique graphical style and presentation is first class.
Unfortunately I am rubbish at platform games and I could not get past the first roof in the fire of london (about 1 screen width to the right). I couldn't get my jump to land on the roof and after about 10 attempts I had enough.
I then tried the plague one and did manage to run across some rooftops but this one was even tougher due to the insta-death rats everywhere.
At that point I wanted to punch the screen which probably means you got yourself a pretty good playformer there :).
One small thing - great idea to have the historical test in game - but it needs to be in quiet bits so that there is time to read it.
Yes agree on the facts being hard to read. Not the best game design with those bits. Would have been better to have them on the retry pages to.ecourage further play. Wanted to have a learning aspect. Thanks for playing π₯°
It's so ambitious two split the game up in two styles and I think you managed to do that with great success! The look of the game is very unique and it fit this dark part of history perfectly. The only thing I disliked with the actual look of everything was the fact that it was a bit hard to know what was collidable and what what not. There was a fair few times I avoided obstacles because I didn't realise they were actually not - only to attempt to jump through them next time and realise it was a solid. The biggest issue I ran into here was during the top-down sections where I got stuck for quite some time running from the flames before realising I could actually run through what I'd thought was walls.
I managed to complete the fire-part, but I didn't get through the plague-part, where I never managed to get through the first top-down part. I think sadly that the controls during top-down took a lot of pleasure away from your otherwise nice and fun game. As stated earlier, holding "W" made the slippery feeling go away, but for some reason this only worked good enough to play through when escaping the fire, but I never got it working in plague. So sadly, that was very frustrating that the character suddenly acted like it was on ice and slid away into a skull. :< I tried a lot of times but eventually just had to give up. :<
I think overall that the plague-part felt more unpolished than the flame-part, in both ways I've already mentioned. The rats were also a bit hard to know the status of - like the white rats on the roof killed me a ton of times, and therefore I tried so hard to avoid them in the sewers(?) before I realised they were not dangerous there.
But I loved the look on both sides, it felt dark, saturated, old and "uncomfortable" (in a good way! I don't find the exact word I'm looking for here. xD ). And I loved how the story was written as you ran. I think a great addition to that would be to have the text follow the player for a slight distance somewhat, because it was a bit difficult to read when running and trying to time those jumps!
So gameplay-wise, a bit frustrating sadly, mostly in the top-down part, but in all other areas I think you did a great thing here. :D
thank you for such a indepth review of your findings. I might make changes based on this after the Jam as another gamer has found a little bug. Thanks so much and feel to check out my other games if u get time via my page πβ₯οΈ
I will make sure to play the updated version if you get around to it! :D
The artsyle is amazing. It's a proper platformer game. I was surprised you added top-down gameplay too! That was awesome. Great game!
ahh cheers so much. Was the top down bit OK. I found the controls more frustrating than hard at times but was only a short section. Thanks for the feedback. Did u play on desktop or mobile? Feel free to check out my other games πΉβ₯οΈ on my page π Scuba is pretty fun and casual ππ π
The solution to that was by always pressing the 'W' button. Once I let go of it, my character becomes slippery. It wasn't that frustrating though because I figured that out pretty quickly. I played on PC.
Art style is magnificent, mechanics somewhat less so.
A slower encroaching plague/fire would provide three major benefits: One, the ability for the player to process the story better, two, to allow there to be more complex movement and mechanics, and three, to allow the encroaching threat to build a little bit more before grabbing the player. Keeping tension high is important, and the fire instantly killing the player takes away from that somewhat. Perhaps it's a Dino Run situation where the entire screen needs to be engulfed before it's game over?
It's not entirely clear what does and doesn't count as material will block your movements, which takes away from the 'think quickly' aspect somewhat. Discerning dead ends ahead of time is hard, and the encroaching fire doesn't leave room for error.
Design is good, controls are responsive, well done on that part. Good concept, good design, needs some tweaks- such as a more suspenseful, dangerous sense in the music.
thanks for the feedback. I agree the speed of the flames stops u seeing the facts of the event. They clash abit in terms of what the game is trying to do. Are u susposed to read the facts or avoid the flames? Both can rarely be done. It's a fair point. I think when I was testing the game I got really good at it and it now remains abit too difficult rather than just abit tricky. Really thank you for the feedback and although I like the music I am unsure of it suits the game as well as I first thought! If u get time please check out my other games on my page :) would love to hear more constructive feedback π
Certainly a very good looking game, with a good mood to it. Also, like the thematic contrast between the plague and the fire. I'd say maybe make it a bit easier? Maybe make a hard and easy mode. Might be just me, but I found it tricky to the point of frustration. Also the text on the rat level is quite hard to read so maybe add it as something on the screen after you die? You don't really want to slow the gameplay with text, and after someone dies they can use the moment of downtime and read the interesting facts. Just a few suggestions!
thanks for the feedback. Like the idea of having the facts on the retry page. Such a good idea and may well change that if I get time. Like the idea of a hard and easy mode also. I think I got very good at the game during testing and it's probably harder than I wanted for people who are new to the concept. If u get time. Would love your feedback on the other free games on my page. Thanks again!
Very fun game , your art style is very unique and the fact that you can play 2 stories too.
I can see you have a lot of experience with game dev.
Good job!
thank you. I got really into it in lockdown and work in graphic design. Used to play alot of games but now mainly make them lol (not triple A or anything but all free) check out the other games on my page if you enjoyed it. Thanks again!
Very fun and challenging, I love that there are 2 different stories at once. I had a good time playing the plague part. It took me way to long to figure out to go down below in the first level of the flames story. I just kept trying to jump up and burning to death.
ahh thank you. I was tossing up between the two game ideas and then thought maybe I can do both π is quite hard that first bit yes. Hard as the designer as I naturally knew where 2 go π . Feel free to check out my other games to. Scuba is quite good too ππ‘π
I just went and played a bit of Scuba and InkyBoy. They were both very fun and great art styles, I loved the pixely beaded art style of Scuba. I kept blowing myself up and touching the sea urchins in mission 6 on Scuba. In InkyBoy I read the part where it says pizza shows you the way and then don't fall down the gaps. I immediately fell down the gap... Obviously I'm not very good lol
thank you for playing. Inky boy is quite an old 1 and works better on mobile. Good learning for me from that . The night stage of scuba 'darkness' is pretty cool. Enjoyed making that level :) M island took me ages but you'll need an hour ish to get through it all πΉβ₯οΈ thank you for playing tkmπ
It's so beautiful ! The fact that you can play 2 stories is really great ! Visually, one of my favorite so far !
thank you for your kind words and feedback. Please try my other games if u so fancy β₯οΈππΉ
Beautiful, unique art!
huge thank you for your feedback βΊπ π please feel free to try the other games on my page also
Loved the graphics and how you can play two stories
thank you for playing. Will try your game soon. Check out my other games at my page if you fancy it πΉβ₯οΈ
nice game its user interacting and interesting
enjoyed playing! the art was unique and awesome! the gameplay is straightforward but challenging, it gives a good arcade adventure vibe, it has great replay value, overall the game was great! congratulations! keep it up!
huge thanks. Plenty more games on my page β₯οΈπΉ will try yours shortly
The presentation for this game was really good!
The gameplay was fairly straightforward. I'd recommend fleshing it out a bit more.
Nonetheless, I loved the theme, art, and music for this game!
thanks for playing! Did u get to play the top down bit? The controls aren't quite as I like them but still works but about. Plenty more games on my page if u fancy more free fun! πΉβ₯οΈ
Had a lot of fun with this game, I liked how there were two different games in one almost, and the style is nice too, I'm digging the "paper" look of it. It was a bit hard but hey a challenge is never wrong, right? :)
Well done!
Is quite hard yes. I guess as you test the game you naturally get better at it so maybe I could have made it a little easier. Thanks for playing. Plenty more games at my page β₯οΈπΉ
Your game is awesome I hope you win this game jam !
huge thanks. Happy taking part but always nice to win haha plenty more games on my page if u fancy more free gaming for mobile and desktop. Most are Web browser based and have chapters to track progress. Meaning you can dip in and out as u fancy ππΉ thanks again for the feedback π