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The game is simple and fun but I feel more can be added when trying to purify the takodachi like a jump boost.
This is pretty addicting, and I can see and feel the doodle jump inspiration. Not sure if this was because I beat Ina first and then died, but imo dying in the boss fight shouldn't take you all the way back to the beginning. Pretty cool though. Took me a little bit to clear that first stage. Good job!
Thank you for the feedback! I'll see about implementing a checkpoint system if I get around to more levels. I didn't have enough time to implement my ideas for a level after Ina.
Pretty fun for short bursts, has that same addictive feel with other endless games like icy tower and doodle jump. Nice!
Thanks! Yeah doodle jump was my main inspiration for this game and I tend to like arcade style game
Gura is red on the cover but not in the game?
It is cool that you've got random level generation in a GameJam, I feel like I don't see that much.
nice game.
Yeah the story is that red Gura turned corrupted her friends so technically she'd be the big bad if I ever get through all of HoloMyth