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kellanmcallen

60
Posts
1
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A member registered Sep 14, 2019 · View creator page →

Creator of

Recent community posts

Thanks for playing the game!!! I'm glad you enjoyed it. The Liar's Bar table was added last minute but I'm glad I managed to add it in.

I'm glad you enjoyed the game!!! I hope to add more Watame in the future!

Thanks for taking the time to play and judge the game!!! I will definitely improve the game with all of the feedback from everyone!

I'm glad you enjoyed OIIAOIIA! It was a rather small meme when I added it and I was amazed that it spread around so much!

Thanks for playing!!! A new upgrade would be great for making the clicking easier.

There is no [Hololive Fall Collection] ... There is only Sheep...

I'm glad that you loved the corruption details. I was running out time but I'm glad that I added it in at the last moment.

Thanks for playing!!! I wanted to add different endings but I ran out of time :(

Thanks for playing! I wanted to add more narrative and gameplay stuff but the scope was too big. I really wanted to do the quiz and add more hints to who is behind the corruption but I had to cut it out :(

Thanks for playing! Please don't download suspicious apps from the internet.

The sprites and art is really nice. I would have liked it if there are bindings using the arrow keys as well since my left hand got tired as it was doing all the work.

Very cool concept of minesweeper. The art is really nice as well.

The references and dialogue between Kaela and Biboo is great. I couldn't figure out the date and name riddles in the end.

Other than the hitbox detection and the soft-lock, its a pretty good Papers Please spin-off.

Accurate representation of Gura's 2 braincells fighting for dominance.

Very cool concept of switching the gameplay after the pebble sprite set assigned. It would be cool if the player has to use both platforming and rolling to solve the puzzles.

I see, I finally got to playing it once I learned how to use the tokens to convert the fans that are wandering about.

A keybinding can be added above each resource so players know which buttons to press to select them as ammo. I didn't know that the blue tokens could be used as ammo, which causes a bit of confusion.

Thanks for playing! Adding an auto-clicker upgrade might help make it less grind a bit more bearable.

I think the game is bugged. I don't see any followers, just the collectable icon on the floor.

Its a nice and simple anomaly game but there is some confusion between what is an anomaly and what is a corruption as the anomaly becomes the corruption.

The door could be better visually as well as there are many times where I reach the first floor but either go up or down the stairs instead of the exit because I didn't see the exit. I expected to exit via going up or down the stairs, which explains why I was heading for the stairs instead of expecting an actual exit.

I wish there was a button to slow down Gura's movement for more precise movement.

It seems like a cozy game like PowerWash Simulator. Until I had to wash a fox and a trident-throwing shark.

The game is simple and fun but I feel more can be added when trying to purify the takodachi like a jump boost.

A cute platformer with a short story. I played the browser version and got lost at the last part because I didn't know where to go. Overall, it was a simple and fun game that manages to tell its story.

A really cute re-telling of the ENReco streams. I didn't really follow Ina's pov much but I remember the different interactions of Ina with the others.

I don't play rhythm game much but I liked how the game doesn't punish me for not doing well. It was nice to play it with the hololive soundtracks. Maybe the Bloop sprites can be different for each stage to differentiate each stage more.

I really like the references in stage 2. Adding checkpoints will really help as the platforming can be unforgiving some times. Other than that it is a fun little game.

A short fun game with nice animations! Gura's expressions are great and helps with the game too. The rules are simple and easy to understand as well.

A good attempt. The concept is there, just need to add a bit more to complete the experience.

Very fun autochess game. I ran into a bug where the enemies become invincible so the game ended up in a stalemate.
I don't know if it is in the game somewhere but it would be great if there was a codex or guide that explains effect of certain groups before buying them.

I also found a bug with Watame where she just stands there and do nothing and take hits.

Yes, the clicking bug is part of the corruption effects from downloading all the weird apps online. Thanks for your insight for the timer upgrade, I also felt that it might drag on too long.

Thanks for playing all the way to the end! I'm glad that you liked the references.

Very cute and simple game! I like how Gura is incorporated into the text and how the big fishes can eat each other.

Very interesting mechanics. It would be amazing if the QTE mechanic can be used to avoid/reduce damage during the enemy's attack as well.

Faunamart was pretty cool. The game is kinda hard at the start but I got the hang of it. Pretty cool idea overall!

It took a while to understand how to get rid of the corruption cubes but at the same time I'm not 100% sure if I understood how it works correctly. Going around to collect the takodachis is interesting but getting lost in the jungle is a bit frustrating as I can't go back to base.. It also feels like map is blocking off paths as I keep circling the same path over and over.

I like it when the game start with a cute platformer to straight up Death Stranding vibes.

Very cute and simple game. It would be cool to have some upgrades that can be picked up.

I'm not good with horror games. It was too spooky for me to continue so good job on the ambience.

I won the game by spamming heavy attack. I didn't use anything else. I didn't even know there was a combo list. Heavy attack is good enough.