Play game
Weaker Of All's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.863 | 3.863 |
Presentation | #1 | 4.257 | 4.257 |
Theme | #2 | 3.771 | 3.771 |
Originality | #2 | 4.086 | 4.086 |
Fun | #2 | 3.714 | 3.714 |
Score Chasing | #4 | 3.486 | 3.486 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Presentation-wise, this game is absolutely flawless. The art, the music, and the post-processing all come together incredibly well! The premise itself is pretty unique, too, and the fact that the big enemy predicts your movements is excellent. It adds just the right amount of challenge. The biggest issue for me is the "score chasing" aspect of it. It feels like the optimal way to play is to die until the first screen has lots of points, and from there you've got to get lucky with how many it spawns. Maybe you should make it so every room has the same amount of them in it? That way you have to balance survival with greed! The polish here is off the charts, though, you've got options for sound, quality of life features like auto restart (though once I enable auto restart, I can't see the leaderboards til I reload the page!). Seriously great job! The scoring stuff is only a very minor issue. Well done!
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really nice graphics ! it kinda look similar to megalovania and i liked it ! Maybe adding dash would be great ! GG nice work
Thank you very much!
Nah bro! that's crazy!! this game is beautiful. and super fun. this is the type of games i will play if i ever got bored. if my game gets a higher rank than your game i wont accept it. words can't describe how crazy this game is :D
whats going on my dude lol. Seriously, thanks a ton! That makes me super happy 🤗
The visuals and the sounds work well together, nice game!
Thanks!
Good graphics and sound, the enemy AI is good and challenging, a very nice thing.
The controls are not as snappy as they should for a game with a maze like tiles, I need the character to be exactly where I need it to be, I think you are kinda giving it some inertia so the character doesn't stop right when I remove my finger from the button.
Thank you so much! Yeah, there's kind of an interpolation. When I was doing the snap, it would bug out and go through walls, so I decided to leave the interpolation for this jam version.
Sounds reasonable given the time restrictions and all the work you did on art and AI :D
THAT'S A VERY BEAUTIFUL GAME!
Thank you!
I don't know why it reminded me so much of Undertale. Impeccable aesthetics, very entertaining. Congratulations.
What’s my guy Sans doing there? 🤔 Thanks a lot for playing!
Very cool game! I like how it has a very unique and memorable quality to it.
Lots of great polish too on the sfx, vfx, and animations. You did a great job of making the enemy feel very powerful and scary.
As for feedback I think my main 2 things are:
Really great job overall!
Thank you so much for playing and for the feedback!
Extremely polished game! The animations are amazing! And I hate that skeleton xD. If you want to check out my game later (it shows that I uploaded 'Line of Point,' but my game is 'Kill to Reload').
Thank you so much for playing! Of course, I'm checking out all the games in the jam.
Phew, what a rush. My heartrate is still pumping fast after finishing the game lol. It took me a couple of attempts, but I think I finally got used to it and managed to pull a score of 6600! First place on the leaderboards wooo.
At first the continuous channel spam attack the boss has was stressful, but as I got used to the game, that actually was the less stressful time and let me focus on collecting points as I knew how to reliably avoid that damage. The scariest thing for me was the big area attacks right as I was about to enter a spot. My brain wouldnt think to run backwards, but instead kept going forward, leading to my death.
Super fun game and I loved the boss in the middle and all of his animations. Super well put together game.
Thank you so much!!❤ The game is super tough at the start, but once you get the hang of it, you can really go the distance. But what’s up with 6600? That’s some serious tryharding, lol!
I'm a huge fan of this game, everything is done so well there's basically nothing to critique. Maybe as a suggestion the number of points per level could be within a predetermined range, sometimes the starting room only had a couple of points available which made it harder to accumulate a score.
Thank you so much, I appreciate the feedback!
Man... what a solid game.
It does a really good job at predicting where your moves will be which adds another dimension of difficulty to it.
Really great job with this one
Thank you so much!! I'm really glad you liked it!
Everything about the presentation is amazing! I think the gameplay is fun but the controls need to be a little more forgiving. Make it a bit easier to hit turns. Very well done! Great Entry!
Thanks a lot for the feedback! Yes! It definitely needs some adjustments to the movement.
Beautiful art, animations, effects, combined with really solid and addicting gameplay. Fantastic entry!
Thank you so much!! ❤
The game concept is very well thought out, the art is beautiful and the level design is interesting. There were only times when I got stuck on the edges of the game and had no way to avoid the attack.
Thanks for playing, I’m glad you enjoyed it! Yeah, there are definitely some issues with the level design. I’m thinking it could be cool to have 3 different paths to choose from, or maybe some “items” that let you jump over walls or something like that.
Amazing art, looks stunning.
Sometimes the attacks can be extremely unfair. (Bombs following from the back with enemies spawning in the front)
After playing for some time I got pretty good at it tho:)
Overall I loved the game.
Thank you so much! Sometimes you can take a quick pause and wait for the right moment to get through the bomb path, but it has to be super precise, lol. It's really satisfying when you pull it off!
Top to bottom well executed. Very polished. Feels like a full fledged game off of steam. Majority of my deaths were caused by getting stuck in corners or by missing the turn. I'd rethink the movement and/or map design.
But clearly one of the best entries I came along thus far. Love it!
Thank you so much for playing and for the feedback! Yeah, I agree, there are some level design flaws that still need work.
Extremely well done. I love the style, plenty of juice, and attention to detail. My only nit would be to make motion a bit smoother as there is almost zero time to respond to an incoming attack. Maybe add a difficulty mode for the less abled of us :D.
Thanks a lot for playing! I was thinking of adding a baby mode 😂
Amazing entry bro really well rounded project .
Thanks!
Easily one of my favorites! I love everything about it—the art is great, and the visual and audio feedback are satisfying. The mechanics are easy to learn but hard to master. The only complaint I have is that the input feels a bit delayed
Thanks a lot! I’m really glad you liked it. I tried my best to make the movement as smooth as possible, but when I aimed for more precision, the character started glitching, going through walls and teleporting. Maybe if I had more time to master it! 😅
Its Good Idea But I Can't Escape It :<
Oh no! :( That darn boss keeps throwing bombs!