Very good game! Aesthetics feel very polished and the gameplay is fun. I wish there was some sort indicator of your progress throughout the game. I also accidentally closed the game with esc, when I was just trying to pause it. I hope we see more of this.
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There's room for only one Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic Flair (Graphics & Sound Presentation) | #4 | 4.615 | 4.615 |
Immersion (Gameplay & Storytelling Engagement) | #23 | 3.885 | 3.885 |
Technical Excellence (Design & Engineering) | #26 | 3.808 | 3.808 |
Overall | #30 | 3.798 | 3.798 |
Relevance (Creative Expression of Theme) | #143 | 2.885 | 2.885 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Hey! It was a pleasure to watch this game be constructed over the weekend. Seeing two streams was awesome. The game is very well polished. I love the camera, lighting and pixel art animations. The enemy AI works very well and was very immersive. I also loved the encumbrance of slowing down when holding too many items, and the way that affected the gameplay. Good design, overall. Super fun to play and aesthetically pleasing. I will say I thought the tutorial was a little bit "heavy", and some of those explanations could have been removed (e.g. instead of down arrow to hide, just show "E" and let the player figure it out). I also would have appreciated a bit more integration of the theme / story in the gameplay. Maybe in the ending? For one weekend, a very commendable entry. Thanks for making it, I had fun!
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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