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A jam submission

PlanarView game page

Pilot a ship to survive as long as you can, shifting between planes to avoid obstacles!
Submitted by sundowns (@sundowns_), Savannah Hoskins (@artofsavannah), chappos (@chappos_dev) — 10 hours, 51 minutes before the deadline
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Planar's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#34.1674.167
Sound#43.5423.542
Overall#53.5733.573
Mood#103.4583.458
Gameplay#123.1253.125

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Nice graphics, fun game. I included it in my Love Jam compilation video series, if you’d like to take a look. :)

Submitted(+1)

Phased out obstacles looks really nice. The concept of the game is also interesting.

Submitted(+1)

Great visuals. Conceptually the game is great, but I did find myself not needing to phase between red and blue. With a little more intentional design behind the color swapping it would be solid.

Submitted(+1)

I like the blue and pink color scheme, and the visual effects, looks really nice!

Submitted(+1)

Love the aesthetic and the music fits well! It was very satisfying to phase switch and move around. It would be cool to have an incentive to move and phase shift more. I felt like the best strategy was staying relatively still and reacting.

Submitted(+1)

Great music - like the gameplay! Nice game.

Submitted(+1)

Really like the graphics on this one.

I feel like the game gets really hard really quick. Or maybe I am just bad... Still fun!

Submitted(+1)

Love the style. It gets very challenging, very quickly. Maybe slow down the onslaught of geometry a bit ? :-) Also, I think adding in collectibles, or things to try and grab, would make it more interesting, and introduce some risk vs reward decisions.

HostSubmitted

Collectibles would be great. An idea would be a sort of bomb you can only collect on that it spawned, but the explosion affects the other phase. Something weird like that maybe? haha.

Maybe phase shields so that you can clean a phase while being in the other?

There is a lot of room for exploration here, and with something this small I would consider the game really complete.

Submitted(+1)

What a fun idea! 630 points! That was a lot of fun. Pretty visuals, too, and nice music.

Submitted(+2)

Very cool idea

HostSubmitted(+2)

The level of polish in this game is amazing! Specially in the graphics, it has really simple geometric shapes yet the work with the shaders and transitions is perfect.

The ambient music also helps with the mood, but I think that’s an area that can still be improved. Sounds were great though, one for dying would be nice.

Regarding gameplay it’s really fun and complicated, I think it could be balanced some more? A way to push away the unphased block to teleport safely would be nice as a powerup or based on a timer. Just to make the play session a little longer.

I still got a score of 487 which I’m unsure if it’s good or bad but was the best of my 5 attempts haha.

Great entry! Thank you for participating in the LÖVE Jam