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A jam submission

ParallarcheryView game page

Archery across parallel universes
Submitted by mharring — 4 hours, 59 minutes before the deadline
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Parallarchery's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#104.2064.206
Authenticity (Use of resolution restriction)#244.7654.765
Overall#334.0664.066
Graphics#713.9713.971
Audio#1233.3243.324

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
I created this game (code, art and sound effects) solo. This was a great game jam - the resolution requirement was a fun restriction that I otherwise would not have attempted and forced extra creativity.

Was the resolution a challenge?
The resolution really limited the amount of detail in each art asset, so each pixel required thought.

The biggest challenge was the restricted viewport, which couldn't view the entire map at once. I attempted to overcome this with a "look ahead" mechanic.

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Comments

Submitted(+1)

This is absolutely fantastic! A lot of fun, great gameplay, graphics and audio. 5/5 on all categories. Well done!

If you want, please check out my submission.

Submitted(+1)

This is my top favorite of the Jam! Great addicting game play, good looks and super polished with lots of levels to complete :) <3

Submitted(+1)

I had an "Oh crap" moment when I played this. I didn't read the instructions, so the first time I pressed space, I actually gasped. Pretty cool idea!

Submitted(+1)

"VHS logo simulator"
Very interesting! I wish there was some indicator where the parraler worlds obstacles are, just a faint outline or something. Otherwise, very polished!

Submitted(+1)

Great graphics, animation and a cute game idea - v nice :)

Submitted(+1)

awesome concept, and implementation. very polished menus and stuff, really enjoyed it!

Submitted(+1)

I'm impressed with how polished the game is! Plenty of content, great use of themes, fun to play and good sounds and graphics. Well done!

Submitted(+1)

It took me a little bit to find out you could press spacebar to change the world, but when I did i was like WHOA! Really cool implementation of the parallel world theme!

Submitted(+1)

Very cool concept. Sometimes, with so many bounces, ends up being more of luck than precision. But very nice nevertheless. Can be expanded further I think.

Submitted(+1)

This was a really nice way of including parallel worlds as a first class game mechanic :) Good job

Submitted(+1)

Really loved this game! All of the mechanics feel solid and really fun! Really love the satisfying feedback on arrow bounces and bends! A super solid game overall !

Submitted(+1)

This was a great use of the themes! I enjoyed this quite a bit. I wish there was something to give more incentive for aiming - I found that you could just sort of shoot the arrow wherever and use the alternate universe to make the arrow do what you want (a couple levels I had 300+ bounces, haha). Still fun to play, either way. Nice entry!

Developer

Thanks! Your score is actually based on the number of bounces and the number of apples you collect, so in order to get a gold star for each level you'll need to use the minimum number of bounces and collect all the apples :)

Submitted(+1)

so far the game with the best original mechanic - really really great and fun to play - congratulations

Submitted(+1)

That was a lot of fun to play! Felt very polished, and it's always nice to see Godot getting usage too.

Submitted(+1)

Awesome! I love the two dimensions concept

Submitted(+1)

Really polished and fun! Godot, Bfxr and Aseprite, the perfect trio! :D

Submitted(+1)

Very fun game! The mechanic is super cool and succes is very satisfyig! I found myself trying the same levels over and over again to get the highest possible score. Really well done!