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Moonlit Fighter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #47 | 4.007 | 4.007 |
Audio | #52 | 3.800 | 3.800 |
Gameplay | #62 | 3.686 | 3.686 |
Graphics | #67 | 4.000 | 4.000 |
Authenticity (Use of resolution restriction) | #96 | 4.543 | 4.543 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I pretty much did everything in this game. Otherwise audio was edited mostly from freesound.org, some free sample libs (probably cymatics and sonniss?), and some BFXR generated sounds. The pixel art was mostly by me, but I referenced a ship super heavily when creating mine. It was pretty stressful due to IRLcircumstances, but overall it was fun!
Was the resolution a challenge?
My game wanted screen space. I originally wanted to make the character larger, and the arena larger. However, 64x64 made that impossible. Instead, I made the character sprite half the original size.
What did you learn?
I learned a bit about how to orchestrate music. I also learned a bit about mixing and EQing stuff. I still don't understand compression. I also learned that Unity is not doing so well for me. Pixel art is a hard thing to do cleanly with the engine. Also, I've been getting a few errors that make me have to reload the project. It's annoying. Can't wait to try Godot. I'm pretty quick in Unity though.
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Comments
Fun. I liked the movement and the sprites all read well despite the moving background. The grapple was a great addition, and felt natural to use.
A simple, fast and good gameplay!
I'm waiting for a Spiderman MOD. lol
Good job, dude!!
This is really so excellent! I love the aesthetic, love the background music and the gameplay is tight! I would love to see some more levels!
Very good little game, I liked the mechanics going from platform to platform ! Was very dynamic. Beat it in 1:38.22 !
Really good! The small sprites worked really well at the resolution and I really liked the gameplay. Very cool animations and everything was really smooth! I had issues at first with the controls - on linux and trackpad the 2 finger tap wasn't registering as a right click for some reason so used a different pc. I use a laptop a lot which isn't really conducive to keyboard and mouse games for me. Also got confused when I went off screen - would be good to constrain the the screen itself. Music was excellent. Well done!
First of all, the music is brilliant! It feels like a part of the game, the way it leads in to the start of a run. It also makes the hectic gameplay more relaxing. Speaking of, the gameplay is near perfect, I love the grapple move, it was not what I expected! This is definitely one of the most polished games I have played so far.
I guess I should nitpick some things too. Whenever I go outside of the screen, I lose track of where I am. And there is almost no invincibility period after getting hit, so you can very quickly get killed if you make a mistake. Also, you say it's WASD, but W and S do nothing.
Super cute and fun (and hard)! Well done all around!
wow - congratulations - great idea - well done, in few pixels. Game's hard (for me) but it's really fun :-)
wow - congratulations - great idea - well done, in few pixels. Game's hard (for me) but it's really fun :-)
I liked the music and atmosphere a lot! The physics are not very intuitive, but the gameplay was very fun once I got used to it. Nice work!
Wow! Frantic action! Exciting! All served by super nice art! And thank you so much for zqsd support!!!
Wow! Frantic action! Exciting! All served by super nice art! And thank you so much for zqsd support!!!
Nice! Instant action, lots of shooting, platform hopping...
If this was an 80s arcade game, I'd be there with a pocket full of quarters every weekend.
Very ambitious and well done, I appreciate that you got to the action right away, i loved the idea of the floating platforms as an arena.
You did a great job with this! :D
I like the art, cute style.
Nice game overall.
Wow your game surprised me, it's really amazing !
I love the action, and the beginning is just the best I've experienced so far !
Keep the great work !
This is amazing! I would not have thought about doing an action game at this rez. Great job! :)
Cool action game, is a shame than the music dont fit to the action. I like the use of the grapple and the mobility of the character.But the game is difficult, dodge the ennemy triple shoot is difficult with that resolution.
For a game made during a jam, it doesn't get much better than this! The movement feels good, sound design works well, and the game looks good too! The time at the end was also a nice touch. The only complaint I have is that you don't have any iframes, so machine gun enemies can destroy your health in a second.