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HOX's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #14 | 4.071 | 4.071 |
Authenticity (or, Creativity in use of resolution) | #20 | 4.286 | 4.286 |
Overall | #21 | 3.964 | 3.964 |
Audio | #42 | 3.643 | 3.643 |
Graphics | #46 | 3.857 | 3.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Tools
Unity, Aseprite, Paint.NET, FL Studio
Lessons
I learned how to build for WebGL in Unity and embed the game on itch.io.
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Comments
I loved the look of this, but super struggled playing it! Even with the instructions on the itch page I had a hard time understanding what to do! A tutorial level might have helped! Nice job though!
Fantastic job!
Oh this is brilliant. The art, audio and design is great and really sucked me in, the puzzles are excellent - I didn't finish them all but I'm definitely going to try, and I appreciate that there's a level builder. Really stellar submission.
Complex and very interesting.
The aesthetics here are just spot-on, couldn’t imagine a better look and feel. Bravo!
It took me some time to understand this game and was fun after that.
Good work!
I don't usually like puzzle games, but I can't deny that I LOVED this one! It's a very original idea. I had a hard time understanding the game, but once you get the hang of it, it's so fun!
Lovely puzzle game. I've had fun playing with cellular automata, and thought about how it would be neat to have a puzzle game with them, but never could quite arrive at satisfying mechanics.
This is a perfect example of what I would've wanted to make with this concept, if I'd thought of it. The visuals and audio complement it well. My only minor complaints are the lack of an on-screen back button, and the lack of an indication that the rule list could be scrolled. For both of those, I had to scroll down to figure out how to do it/if I could do it.
It's easy to see why they were omitted, though, as you already were coming hitting the 64x64 limit. Great work!
Ohhhhhh no, this is one of those puzzle games that just. Does not work for my brain. It's a super cool idea and incredibly well implemented, but for now I'll take my two completed puzzles and be... not *happy* with that, exactly, but content.
It's not you; it's me. But I'll be back.
Thanks for giving it a try!
omg… this is so cool!!!!! i’ve played lots of falling sand stuff so i immediately fell in love with this idea! also it has very polished sounds and visuals, works extremely well within the limitations :)
Thanks for playing! I'm glad you enjoyed. I'm also a big fan of falling sand. Actually, my original idea was to make more of a toy simulation like that.