I felt really bad whenever the poor skeleton's head takes damage because of the increased velocity at which it hits the ground. Other than that, a challenging game sort of reminded me of good ol angry birds. Also those buzzsaws gave me Hollow Knight path of pain ptsd.
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Memento Mori's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1 | 4.633 | 4.633 |
Concept | #1 | 4.367 | 4.367 |
Enjoyment | #2 | 4.067 | 4.067 |
Overall | #2 | 4.158 | 4.158 |
Use of the Limitation | #27 | 3.567 | 3.567 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 members. Elvendwarf (https://elvendwarf.itch.io/) and Hollow Neko (me)
Software used
Unity, Krita, Photoshop, Audacity, OBS Studio
Use of the limitation
Your head is your main weapon when it comes to avoid obstacles, but it's also your HP meter and your fragile spot!
Cookies eaten
Elvendwarf ate 1, I ate 3 :)
Comments
All around really good ambience, art, and a neat idea. The map feels like it should complement the interesting mechanics a little more, but feels very in place with the scenery and vibes of the game. Great job!
Really cute entry! the character with his little scarf and idle animation was so charming. (Seriously love that idle animation tbh)
The game was fun and quite intresting, specifically the damage system, you cant just wipe your head around all crazy like cause it turns out, landing on your head hurts! haha.
I did kinda wish the body traveled faster, maybe let the player move while regenerating? waiting to regenerate killed the pace a bit, made it alot more slow and methodical. (Not a terrible vibe if this were to be a puzzle game)
I only really have minor nitpicks I could bring up, overall the game is super solid and very fun!
Minor nitpicks being It would have been nice if you could control your head a tiny bit mid air! But tbh its that lack of control that means you need to be careful with your throws. so maybe its a good thing haha
Fantastic work!
Thanks for the amazing review :D
We'll be working on a lot of Quality of Life changes (especially) after the Jam, to improve the whole experience
And yes, the speed of "body recovery" can be a bit slow, specially in the bouncing parts, in which you can spend "a lot" of time, so thanks of noticing that out
P.S.: Glad you liked the idle animation, I wanted Stanley to be doing a lil' dance ^v^
Damn! This is soooo good!
Both game idea and its implementation. I am impressed. Also it works! I mean sometimes there is a good idea but bad implementation. But it's not your case.
Beautiful art and effects and animations. They all work together. Game mechanics besides main one are well implemented. I only wish it was longer.
Also it doesn't work in Chrome for some reason. But I tried it in Firefox and there it works fine. I am glad that I tried it in different browser before go away.
Really love the fact that you can throw your head, but if you throw it too far, it breaks, I really like the art style and the music, it really fits the aesthetic overall, Good Job!
I really liked it! the only tip i can give you is to lower the luminosity a bit less when you get hit, it gets way too hard to see platforms. The art and animation were really good, I loved how the bones go back in place! Pretty good level design too.
Love the art style, nice and calm. The game mechanics are on point and easy to understand. Great Job!
Rest Stanley, rest. Great entry! Visuals were great (best one so far), but the mechanics were on another level! For me the best part was the horizontal boucing section, I never seem anything like that in all my years of gaming. Well done guys.
Clear presentation, amazing mechanics and great art style. Probably the most unique game I've played so far.
Really good game as always! I like a lot to mess with the bouncing thing and stay there a while so when i get out all my bones go WOOOOSH.
The only thing i found frustrating is that, when you die several times, you start spawning up inside the ceiling, and cant move. Respawning makes you spawn back in the ceiling again.
Nice game :D
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