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Symmetry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall polish | #5 | 4.531 | 4.531 |
Overall | #8 | 4.231 | 4.231 |
Engagement | #10 | 4.265 | 4.265 |
Creative use of art assets | #64 | 3.898 | 3.898 |
Ranked from 98 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
You are one of the few peoples that deserve some super high praises by the way you used the kit...
I won't go into detail, I'm sure others pointed out some great stuff about it. What stand out the most for me was the mechanic. Damn!
I hope I can make something like this in the future, it inspired me! Thanks a lot!
The bright pink made it hard to see at first, but my eyes quickly adjusted. Overall, really creative
and fun. The game is pretty difficult, but I like it this way. Really forces you to think to beat each level.
Amazing game with a great concept. However, due to the nature of the game, it's a bit too difficult. Maybe something that can help is to allow the player to remove the symmetry mechanic visuals to be able to scout the map. I don't know what half of the map is when I start the level, so I can't possibly come up with a strategy.
Really fun mechanic for a puzzle game that added a lot of difficulty. Also can i just say one of the prettiest icons in the mizjam submission lists, all around beautiful design and super creative.
Glad you liked it. As for icons, they're one of my favorite parts of making a game as it plays an important role. So I appreciate you pointing it out!
Mind bending.
This is a really inovative puzzlle mecanic and is visible that much game design and technical art was required from this game.
Very interesting puzzle mechanic! Really liked it.
Absolutely gorgeous! A smart idea perfectly executed. Amazing game! Good job!
Honestly amazing. I would pay money for this game. The only things I thought were missing were more levels to ease the learning curve and maybe a story. Great amount of polish. Definitely the best one I've played thus far.
Incredible game, I would place my bet on this one as the winner
Woah what a game! The puzzle system is really simple, but at the same time it is clever and challenging, the perfect mix!
Everything was almost very good, except the jumps, indeed, sometimes I had trouble to reach the right spot, I bumped often against the wall.
But, it is a minor issue, so don't worry, your work is still marvelous!
I suspect this could be the number one spot for this jam, a really stunning complete game! I have never seen a puzzle game like this, great job!
The single best game I played until now in this jam.
Where do I start?
So that is 5/5 on engagement.
Sooooo that would be another 5 star…
Oh s—t! Now you forced me to give you 15 stars for your great work for a jam. xD
I would have paid for this game.
Thank you for such a detailed review! I really appreciate your enthusiasm and I'm overjoyed that you enjoyed it :)
Love the game, really nice puzzles, with only 48hrs, congrats!
What a great concept, and the implementation of it was flawless. Gotta love the little detail of preventing killing the player when moving the reflection with the arrow keys.
This was mind bending and a great concept. I really enjoyed playing it. Well done!
Really good game. Excellent new idea and very polished. Had a lot of fun playing it. Well done! :)
Damn I love this game, this is incredible. The colour palette is beautiful the menu is simplistic but beautiful and explains the main mechanic immediately. The polish is amazing as well with nice particles and screen shake etc. The puzzles are really nice and slowly progress in difficulty and the soundtrack is amazing as well. Definitely one of the better games in this game jam very well done especially in that time limit.
Very cool game mechanic. Animations and visuals are simple but very polished. I'd love a few more introductory levels and a better difficulty progression, but otherwise I really liked it! Wouldn't be surprised to see this one win :)
What an amazing game! The color palette, animations, particles and gameplay idea are excellent. I had such a fun time with the symmetry idea, and it definitely has potential to be expanded more. The rotation seemed like it was mapped to backwards controls to me, but that could just be my brain being weird. Unfortunately I got stuck at this point where the nook seemed too small for me to jump in, I could just be missing part of the puzzle though. Overall great job, one of my favorites for sure!
Thanks for the feedback, maybe my brain is weird :P As for that puzzle, that screenshot is correct, you just use the spring to get in the nook and press enter, bit janky I know.
Ah I see, I kept trying that but my character would just never go in