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Ball's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #6 | 3.750 | 3.750 |
X Factor (overall enjoyment) | #7 | 3.625 | 3.625 |
Technical Implementation | #11 | 3.375 | 3.375 |
Music/Sound | #15 | 3.313 | 3.313 |
Overall | #18 | 3.240 | 3.240 |
Graphics/Animation | #34 | 2.875 | 2.875 |
Theme/Limitation | #45 | 2.500 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - this was made only for the jam
What tools did your team use to construct the game?
unity (i regret it)
Which art and audio did you / your team NOT create? (optional)
music isn ot made by me
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Comments
Really unique. Great work! I honestly have no problems with this.
I spent a lot of time playing this game.
It was just such a fun experience and I cant really citique anything at all. Good job
This was a lot of fun! Really well made, great music. Simple and addictive! Only thing I will say is that that it was a little harder because the arrows started on the opposite side of their corresponding mouse click. Just a small thing, not the end of the world. Really fun though!
Seek happy in chaotic controls, that’s damn good. I love it.
Wow! the game is really fun. I really like the new concept of moving the ball!
Inventive use of the theme. The controls are a bit hard to master. Also why did you regret using Unity? :)
Doing anythin w unity is too slow ( opening it, changing a script, building the game, etc ) and
Random dumb bugs out of nowhere ( menu text glitching out after building, unity hub not opening for whatever reason)
Tbh I'm experiencing the same kind of issues with Unity. In this jam in particular re-compiling became annoyingly slow, a 5 minutes wait whenever a changed a line in the code. I also have to use the Rosetta (emulated) version on Mac because the Mac Silicon version constantly crashes. I wonder if other engines are more stable.
super cute game, well done!
This was a really cool, unexpected mechanic. It was perfect controlled chaos, at first my guy would just randomly bounce around but after a while I was really able to pull off some cool maneuvers. Great job!
This took a while to get a hang of! Really fun, just needs some menus to make navigation easier.
A good game with quite particular mechanics, well done!