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A jam submission

Guard ExemptView game page

Top down rhythm game made in 1 week. Every note, you shoot.
Submitted by Agent_Jo (@agent_jo13) — 1 hour, 42 minutes before the deadline
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Guard Exempt's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.6924.692
Fun#14.5384.538
Sound#14.5384.538
Visuals#24.6154.615
Creativity#34.5384.538
Rhythm#34.3854.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use the theme? If yes, what is your ___ in "every ___"?
Every note, you shoot.

What was your team size?
1

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Comments

Submitted(+1)

congrats for winning, this game is really good :)

Submitted(+1)

concrats agent_jo, really well deserved! ;) (this game was also my favorite :))

Submitted(+2)

This is the easiest 5/5 I've seen, like wtf.

This game is extremely juicy and actually got me excited, can't believe you actually made all of this in one week. Every detail in the counted, just for the better. And not talking about the intro... my god. I felt like I was actually playing a Nintendo game.

I hope you win, you deserve more recognition.

Submitted (1 edit) (+1)

Dude..... WTF~!?! Solo deving this masterpiece inspires me to up my game on so many levels. It's so clean and elegant. Simple, fun and creative main game mechanic around the main focus of the jam. You're an inspiration. I'm going to stop complimenting you so I can go work on particle effects for the next month. Thanks for such a great jam entry!!!

One more compliment... I love your intro. Alright, goodbye.

Submitted(+1)

This felt like a finished game???? I had a lot of fun, the core mechanic was easy to grasp but hard to master :)

Submitted(+1)

Now this, this is something special. The core mechanic is incredibly simple, but incredibly fun and open-ended. The gameplay loop is addictive, satisfying and doesn't feel repetitive. The guns feel awesome, and the sheer amount of juice you squeezed out of everything rivals a very, very large orange ;) Again, really impressed by the VFX. Sound design is nice, clean and simple. The timing on the music and the weapons is well, perfect. The variety in enemies is just about right.  
I went through a quarter of all the games in this jam and I'm pretty confident in saying yours is the best, by quite a margin. Hell, it's so good, I wouldn't be pissed off if we lost to you :D 

Now, to be more critical: the intro transitions are really neat, but it really starts to feel like you're just showing it off the 3rd time around, since it's so flashy and over-the top. It's awesome the first time, but gets old fast. Another thing (nothing personal) but wherever I look, you put your name everywhere - and I absolutely understand being proud of what you've done (and don't get me wrong, the game's awesome), it just sort of makes you look unnecessarily egocentric. Another thing is the lack of variety in the level layout - the weapons change, the enemies change - great! But the rectangular arena feels very same'y in contrast. The train-carts were a cool addition, but they really just felt like another enemy on the same level. They change visually, but the game really could use some more variety in the layouts - add a few pillars, or a wall, and now the player needs to consider sight-lines! With how good the game is, as is - you could just about double the amount of content  by just adding a handful of obstacles. 

Developer

Agent_Jo replies:

Thanks a lot for your feedback. I always thought obstacles were difficult because I’d have to implement pathfinding or something, but I could have probably found a workaround.

I am aware of the intro animation being annoying and yeah, I might have put my name a few too many times in the game or maybe it’s just because I throw the player in the menu ever level. But thanks a lot!


~Agent_Jo


(Sponsored by Agent_Jo)

Submitted (3 edits) (+2)

this one is soo cool!!!!!!! :D
absolutly love the presentation of this one! :)
the main menu feels so great! :)
and everything feels soo polished! ;D
also really love the music! (I was the composer on my team, also a fl studio user ;p) :)
one of my favorites of this jam. (for the menu alone it is already one of my favorites ;))
really cool! :)

(+1)

EPIC

This the better that just shapes and beats.

Jam HostSubmitted(+2)

I really really really love it! I absolutely adore the aesthetic and the premise. The game is really dynamic and suprising with some of the abilities. Music is fantastic too :)

Only thing I think is missing is some hit feedback, it's really hard to see if you hit something, or if you got hit. For example I kept shooting the train in the last level and I didn't know if it was hittable or not. Also throwing player into the level select screen instead of the main screen would've been nice :) I love the intro animation, but it just adds unnecessary time between levels.

All in all, a really amazing entry, good job!

Developer(+2)

Sorry, I just loved the main menu intro animation too much to not force the player to waste their time watching it. But I do really appreciate the feedback. It helps a lot. I'll add more feedback next time.

Submitted(+1)

Gotta admit this intro animation is dope!

Jam HostSubmitted(+2)

It really is :P

Submitted(+1)

I personally disagree on the "main screen adds unnecessary time between levels".
The intro animation is just so great that it really did motivate me to play some extra levels just to see it again :D

Submitted(+1)

Incredible entry! The music, the rhythm, the presentation, the gameplay, everything extremely fun and satisfying! Wow!

Submitted(+1)

This is so much fun! The timings are so great, it makes everything feel so good! Every exploding grenade feels so dramatic. I love it!

Submitted(+1)

This is really good! the fact that the weapons really follow the music is a great idea

Submitted (1 edit) (+1)

This is so good! There's lots of detail and polish and it's an incredible effort for one person to make. I especially enjoyed the Magmatic Momentum level when the grenades and lasers were introduced, they were really fun to use and went perfectly with the music.

5/5 all round.

Submitted(+1)

Extremely well done. Really satisfying to let the tank shoot.

Submitted(+1)

Really impressive work, especially given your team size of one! I found the rhythmic aspect was super creative but a little arbitrary to the gameplay. Super impressed by the style of it overall.