I love it! The way the levels are so small, yet so full of character and feel very thought-out, gives it a charming feel to me, like an old flip phone game or an old arcade game. The graphics, sounds, and story are all endearing too. A few quirks like falling through rising leaves in the lower-right in the Tree are frustrating, but overall feels solid and fair, at least to who I imagine the intended audience to be. Also can't figure out how to grab the upper-left coin above the queen in the Tree. Online leaderboards are a great feature for this game (I'm Patgh3). I'll remember this one :)
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Wingless Workload or her majesty dies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #32 | 3.765 | 3.765 |
Graphics/Animation | #51 | 3.941 | 3.941 |
Overall | #57 | 3.541 | 3.541 |
Technical Implementation | #73 | 3.412 | 3.412 |
Theme/Limitation | #89 | 3.275 | 3.275 |
Fun/Design | #106 | 3.314 | 3.314 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You play as a bee working for her dying queen (her boss, on the edge of dying). Also, every enemy spawns on the edge of the screen, so you have to keep an eye on the edges at all times.
Team Size
What main engine/tool/language did you use to construct the game?
Godot
Which diversifiers did you use, if any?
Infinity, Mobile
Comments
The game is good, but there is much to strive for. At some moments, it is annoying to jump and while waiting for the movement of enemies.
Super cute art and music sounds good! Jumping and moving's not always consistent and sometimes get hit because of that, but other than that i think it's great! I also appreciate the warning before the birds come out
Wow! Just wow! I had this good old times gameboy flasback, the gameplay is simple but demands precision and timing and the leve design is well thought out. Great game.
At first I though, why it moves so fast an erratic? well a bee without wings is still a bee.
I really loved the movement, added an extra element to the classic platformer. The graphics and colors are amazing!
I like the "game & watch" game play. That's refreshing. Nice game.
Very beautiful game. The controls are a bit wonky and the leveldesign is too repeative, but other than that, wonderfully made!
I enjoyed the overall look and sound of the game and spent about 10 minutes trying to improve but personally couldn't quite grasp the teleport like movement, I'd keep overshooting and colliding with an enemy.
My only issue was that you had to repeat the same process multiple times to collect the flower, would have preferred a little bit of randomness with the flower spawns but otherwise solid game.
Wow! The game graphics are beatiful! (Reminds me A LOT of Yoshi's Island) and the music goes very well with the ambien of the game! I love the game has different leves and difficulties. The controls are unique but sometimes they are not so well explained, for example, in the first level i was trying all the buttons to get on the rope but i can't, until on some way i get on it. Otherwise is very cool! Congratulations guys!
Oh my god beautiful! I´m a fan of diversity and 4 different lvs with different stories and different difficulties is what i like to see! :D it was super hard though and i didn`t got the right controls at first. Grafic, feedback and gameplay is realy fun. A little less text would be nice, but with the pictures even that was well done.
Art is very well done! I feel the controls are a bit strange to me, I would have prefered to be able to move freely especially since you have to fight against animals.
The endgame leaderboard is great!
The aesthetic is wonderful. Very much reminds me of Yoshi's Island.
Unfortunately, it makes the game a little hard to understand. It's not very clear what counts as solid ground, and what doesn't. Especially on the clouds level, where I couldn't even work out how to get to the flower.
The music was also charming, as were the sound effects.
Absolutely fair! The last level is indeed really inspired by the cloud levels of Yoshi's Island :)
If you're curious the path for the last level is :
1. Go to the far right and take the teleporter
2. Go to the teleporter on the left by doing some up and down on the vines and avoiding the birds
3. Go the far right, passing behind the gates
4. Take one of the green teleporters on top, it will teleport you to the flower and back to step 2
5. Re-navigate back to the top to the queen
Thanks for playing and the feedback :)
Really loved the art style! Plays just like a retro game. I think the puzzles might need to be a little more intuitive, like I didn't quite understand why stepping on a root would clear the path in the area above...then I just had to repeat that same process 3 more times with nothing else changed. Or was there something else I missed? I ended up getting a game over on the second level because I just didn't really understand why I needed to collect 4 flowers if I was just repeating the exact same actions for each one. But for real, you nailed the aesthetic you were going for and I love the opening cutscenes and different difficulties.
Really fair points ! The repetition is really for endurance sake. Since the levels are short, repeating it gives a bit more weight to it, and the timing is different on each loop because of the enemies and platforms.
But I agree, I almost changed the repetition requirements on the last day, but was too afraid to break something. I think I might add a number of loops setting in the future ( or maybe add more loops the farther you get)
Well, anyway, thank you for playing, the feedback and the kind words !
Wow, beautiful game! The introduction is stunning.
I felt like the controls were a bit clumsy, or perhaps it is just an excuse for me being bad at it hahah, but I couldn't get to the end and eventually gave up on the third level.
This game is incredible! So fun to play, and the music is really well suited to the style.
Very cute & fun ! Loved the art.
Took me a little while to realize I had to walk on the roots to unlock the path to the flowers on the first & 2nd level.
appart from that very solid game. Great job !
First of all, the music was great, the art was fun too. The mechanics needed some getting used to but it was fun overall.
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