Play 2D Platformer
Rump 'n' Jun - Wowie Jam 3's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #481 | 3.000 | 3.000 |
Simplicity | #517 | 3.333 | 3.333 |
Creativity | #533 | 2.933 | 2.933 |
Visuals | #555 | 2.822 | 2.822 |
Sound | #567 | 2.600 | 2.600 |
Fun | #593 | 2.644 | 2.644 |
WOWIE! | #615 | 2.556 | 2.556 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Mario theme reversed and scuffed (made by us)
Credits
Askion, Tello and Leechy
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Comments
Those slimes look cute but they are evil after the 20 attempts I cursed them XD . Thank you for that experience :D.
I enjoy the character's design and walk animation. The gameplay was frustrating at times but I like it. Good job!
Thank you!
I gave it my best try, but no checkpoints makes it pretty brutal.
Ty we'll keep that in mind!
Damn, the slimes are really tough.
At first I was determined to finished, but I couldn't.
I made it all the way to the right, but I could never make it to the left end.
Nice game.
Yeah kinda seems common sense that it is to hard to complete, we may need to implent checkpoints!
Ty for the feedback!
I think the concept of the game is cool. It did take me a minute to get accustomed to running into the slimes instead of jumping on them, but it made for interesting gameplay. The hitboxes on the slimes could use some debugging though.
I'll have a look on the hitboxes again ty.
The way you treat those poor slimes we can't get along :(. nice game and twist overall and I do agree with the comments on the softning aspect!
Thanks!
The cursed mario music is pissing me off. Don't get me wrong though, I am not complaining, I love every single part of it.
I wish I would've made it to the end, but the slimes are just too tough. I almost started speedrunning it, but dying to a random slime is just too frustrating for me.
The controls were a bit delayed and buggy in some parts.
Great game nonetheless!
Theres a mute button to mute the music but be careful collecting a coin will unmute it again
it's pretty nice, but it can be improved.
Thanks for the great feedback on what should be improved lol
it's pretty nice, but it can be improved.
It's fun! took me a bit to figure out how to attack though. Also the controls may need some works to make it really comfortable. Good Job!
Man those enemies are tough! While I think it was a bit too tough, the nostalgic gameplay was great. The enemies animation's are great, and it felt like I was breaking some unspoken rule by going to the left which was awesome. Weird how things like that can get ingrained in the minds of gamers. Anyways well done :)
I like the game!
I feel like the moving into enemies is a clever idea, but it needs some softening,
so you don't die when you are almost at the same height. But maybe I'm just not skilled enough ;)
I LOVE the broken mario music. Honestly you get extra marks just for that. As for the actual game, it seems cool but it's just a bit too difficult for me and I can't make it very far without dying. Everything is well explained though and I like all of the ideas. Good job!
Thank you!
That music is really scuffed mario theme
I was confused as where to go first
The concept is pretty cool
Thats a fine game!
Very well done!
Super like the fact that you flipped the whole concept of platformers, mainly the fact that you need to go left.
The mechanic itself of bumping into the enemies is indeed cool, but it also feels clunky, maybe you need to soften it a bit so you can grab them even if you are a bit above or below them.
Also, color palette is important for the eye.
Anyways, again, well done!
Thanks for the feedback!
This game is great concept wise, made me chuckle a little! I really liked it!
You die from jumping on enemies but kill them by running into them! Really clever!
Pls consider playing and rating my game if you get the chance :)
Thank you!
Nice game, LOVE the leaderboard. (plz rate my game :) )
Sadly the leaderboard doesnt work with WebGL, it does when using the .exe though
Took me a while to figure out what to do but was great when i did!
What exactly was hard to figure out? Im curious because i can't think of anything that would be.
Just the general game mechanics!
Sadly didnt have enough time to include a seperate tutorial to introduce the player.
An overall OK game, could use more explanation about how it works, but the basic instructions given give a good start. I was a little confused if I was supposed to go left or right to get to the finish.
There was a checkmark on the correct path. Maybe you missed it.