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A jam submission

The Lone RoadView game page

The Lone Road through failure to success
Submitted by pbjkush — 3 hours, 1 minute before the deadline
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The Lone Road's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2083.5003.500
Topic#2303.6153.615
WOWIE!#2843.2313.231
Visuals#3453.3463.346
Sound#3503.0773.077
Creativity#3663.2693.269
Simplicity#4063.5383.538

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I got my music from YouTube for Free and Royalty Free!

Credits
As Ben aka "Bdev" my YouTube name, the link is in the description of the game as I might not have enough subs to be seen when searched...!

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Developer

If you are curious on how I made this game in a day, or just want to be entertained, check this out!: 

Submitted(+1)

Loved the overall graphic fidelity, though a few assets seemed oddly blurry? Overall the UI, music choice and creative theming was awesome. I genuinely enjoyed playing and would gladly play a full version of this in the future.

Developer(+1)

Thank you so much for your input, it means a lot!

Submitted(+1)

Of course! <3

Submitted(+1)

Impressive UI for a jam game! I think it could be massively improved very quickly by increasing the movement speed a fair bit (but that's just my opinion, of course). :P

Developer

Yah definitely! Thanks for the input I'll look into it.

Submitted (1 edit) (+1)

Really nice game!  Your response to the theme was creative and really good, and the puzzles were very entertaining.  It felt good when I finally figured them out.  I agree with what a couple others are saying - the ones where you had to use the respawn to quickly move around the level was neat and really satisfying to solve!  I also really liked the UI and level transitions - they were well polished and very satisfying to see animate. I don't know if it was intentional, but there were a couple levels where I just had to go touch the bottom of the block sticking out over its platform without dealing with any of the other stuff in the level, but other than that I really enjoyed the levels.  I'd suggest maybe having some kind of indication of which levels need two deaths to pass through, like a different color door or a progress stat.  But other than that I really liked the game.  Well done!

Developer(+1)

Thanks for the input! Some of that took me some time to implement so I am really glad you liked it! I really like that idea of having a different door or some way of indicating how many solutions a room needs and I will definitely implement it. Thanks for the comment!

Submitted (1 edit) (+1)

I've got to give you credit for making the second time after respawning shorter.

I see people have already mentioned coyote time and short jump.

Good job!

Submitted(+1)

Good game. Using the respawn to get places faster was great!

Submitted(+1)

I would also suggest coyote time because in platformers, when the player steps just a bit over the edge the jump won't work. 

But the puzzles were really fun overall.

The game was well polished and the sound was enjoyable and cozy. Good game!

Submitted(+1)

Nicely done!

I had to load it twice though: the first time the controls didn't work.

Submitted(+1)

Planning your death with timing in mind is challenging, good job

Submitted(+2)

Really liked the later levels, where you had to time your deaths correctly. Also, big props for including stuff like level select and sound volume options - rare to see them in a jam game!

My only real complaint that haven't been already mentioned is that the movement (esp. jumping) felt a bit unresponsive. I really recomend checking out the coyote time trick somewhere on the internet (I believe that Jonas even has a video on this topic on his channel) and to use it every time you're implementing a platform movement.

Really creative entry compared to the other similar entries on this jam. Good job! :)

Developer(+1)

I've never heard of it before so I'll definitely check it out, thanks for the help!

Submitted(+1)

Fun game! Lots of levels for a 72h time window, music and fast restart make it very chill to play.

Submitted(+1)

I like the game concept and audio! Nice Work :D

Submitted(+1)

I really like the level design and the way you approached the topic, it's really simple but makes for a really fun game. Though, the only thing I noticed is that the UI and the game sprites don't fit together at all. The game sprites are pixel art, but the UI buttons are high quality sprites without any pixels noticeable. Should probably look into that ;) Overall, it's a great and fun game! :D

Developer(+1)

Yah I know.... I just really like the buttons and I really liked the art, but they were so separate, but I was like why not put them together!

Submitted(+1)

I always have mixed feelings on killing such a cool character ;-; Gameplay is solid and creative! Challenging but really fun puzzles that feel rewarding when you complete them. Art and Music feel great! Great game :)

Developer

Thank you! Great reply!

Submitted(+1)

This was pretty cool! never knew I could fail at failing so hard 

Submitted(+1)

Lofi beats to be a frog to, I like it, some pretty challenging concepts in there too from a puzzle perspective, nice! The timing on the respawn to be crushed puzzles might be a bit tight though X)

Developer(+1)

Yah.... probably should've made it a bit easier in the beginning :) Glad you enjoyed the game, thanks for the feedback!

Submitted(+1)

LOL lofi beats to be a frog to is the best comment ever

Submitted(+1)

Fun experience, puzzle were challenging but not too difficult, also liked the beats to chill and play to, nice.

Developer

Thanks for the response!

Submitted

I really liked the game, the art is very good, only the buttons and the text dont fit well. Keep working on it, the gameplay is 5 stars!

Developer(+1)

Thanks a lot, I appreciate the feedback!

Submitted(+1)

I dont get the second Level :( I was not able to find out how to kill myself (which is an odd thing to say in a comment) ^^

Developer

Yah super odd.... you were supposed to try to get under the falling box, probably should've  made it easier...!

Submitted(+1)

Fantastic game! I really like the gimmick where you have to kill yourself fast enough to spawn closer to the box! 

Developer

Yah thanks for the feedback!

Viewing comments 22 to 3 of 22 · Next page · Last page