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A jam submission

Dino with a GunView game page

Play as a little dinosaur and try to get through each puzzle level with the help of your trusty handgun.
Submitted by Lukas Schulte — 8 minutes, 49 seconds before the deadline
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Dino with a Gun's itch.io page

Results

CriteriaRankScore*Raw Score
Topic#2073.6603.660
Simplicity#2173.9003.900
Fun#2463.4403.440
Visuals#2523.5803.580
Creativity#3273.3603.360
WOWIE!#3273.1603.160
Sound#8071.7201.720

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Credits
Dino character from Arks on Itch

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Comments

Viewing comments 17 to 1 of 37 · Previous page · First page
Submitted(+1)

Very good art, and good theme implementation

Developer

Thanks! really liked the original mechanic of losing limbs in order to make it to the goal in your game

Submitted(+1)

Dino's with a gun...that is +1 already :D

Fun little platform puzzle game with nice art style.

Some music/sound would make it even better in the future.

Enjoyed it, well done!

Developer(+1)

Thanks! really think your game looks good aswell

Submitted

Thanks too :)

Submitted(+1)

I wish it had music, it felt empty without. But at my last jam, I also had no time for the music so I understand

Developer(+1)

Haha yhea, this was my first jam so i really didn't know how to plan everything out

Submitted(+1)

I liked how u implemented the idea of "using your corpses" to win in an original way. I have seen too many games using the corpes to jump on spikes XD This was fun and and creative. I think there is a little bug when u place the corpse on the button and then move it away: the button stays pressed while i expected it has to get "unpressed". well done! Check out my game if u can ;)

Developer(+1)

Thanks! I'll have to look deeper into that bug, cause I thought I already fixed that

Submitted(+1)

Good game, really like the concept of piling the bodies to open door and progress, fits the theme well. Also can you add sound and music, or maybe its good this way if you like it, but really well made for jam, I noticed you also included crouch mechanic while going under blocks, nice details. Good luck for jam :)

Developer

Thanks! Didn’t really have time to add music, but glad you liked it otherwise!

(+1)

Cute dino design and concept! Would've loved to have background music and sound effects, but overall I dug the art and presentation. Good work!

Developer(+1)

Thanks! Maybe I’ll add music in the future.

Submitted(+1)

Nice interpretation of the theme puzzles were pretty cool and the tutorial was great. Nice job

Submitted(+1)

You nailed the platformer feel and I liked how you interpreted the Failure is Progress theme :)

Submitted (1 edit) (+1)

Looks nice and plays well, the missing sound effects and music are noticeable. A room count would bee cool too

Submitted(+1)

Great little game. needs sounds though. :/

Submitted(+1)

Super cute!

Submitted(+1)

How can i not play game called dino with a gun?!?! :DD

Submitted (1 edit) (+1)

the art is amazing. And the game is on point

Submitted(+1)

I enjoyed the mechanics and the graphics! Nice Work :D

Submitted(+1)

Really cool game mechanic and pretty polished (except sound) and awesome art! Good job!

Submitted(+1)

Save for the obvious lack of audio, it's a very nifty concept. The controls felt a bit slippery (I was constantly sliding off of platforms by accident), but I never thought I would enjoy climbing on top of a staircase of dead dinosaurs.  The art itself was very nice, and with some polish in the form of both visual and auditory feedback, such as a screen shake effect when getting hit/shooting, this could be a fun little game. Good job!

Submitted (2 edits) (+1)

The game is missing! 🧐

edit: Never mind, missed the "game is loading" bit.

Alright, now the the actual feedback then!

Super short and bit on the easy side to my liking. Very much liked how you introduced the controls in game which isn't always a given in jam games. You missed the part about shooting though and having a button for picking up the gun that you do only once the whole game is quite pointless. Could have just as easily automatically picked it up when walking past it. The tutorial could have also a bit better steered the player towards accidentally killing themselves to understand the idea for the game. The area was so huge that it was nearly impossible to die by accident. I might have actually never have figured it out hadn't I known the jam theme. I was just trying to bank shot both the buttons (and did too) but obviously that doesn't hit em fast enough.

Oh damn, now I actually went back to play again and there are these help messages on the screen. How on earth did I not see them... 😅

Nice sprite art but the lack of sound was really noticeable. The level design was very boring too. Just square room after square room with pretty much nothing in it. Even having a bit more organic and differently shaped rooms as a flavour would have been a nice spice.

The controls weren't perfect either. The biggest thing was the lack of jump buffering. There was a huge delay between landing a jump and being allowed to jump again. This is especially noticeable on the level where you had to jump up the single block platforms.

The difficulty curve really wasn't there either. It was just a single puzzle repeated way too many times in a row with like no real difference. The only real difficulty came from the death animation and physics not letting this body stay on the button too easily.

This was my second game I played on the jam and already the second "die to make a platform" game too. And I'm guessing they won't be the only two either. The way to kill oneself was kinda awkward here too.

Anyways, good job! 👍

Developer(+1)

Thanks for the constructive feedback!

I was in quite the time crunch since I had school and other stuff to work on, and therefore no sound and not very thought out level design since i did all 3 levels the last 20 minutes. I would've loved to do some interesting level desings with a camera follow and such, also tweak the movement controls a bit more, like the jump buffer, but unfortulately I hade no time. Glad you liked the tutorial though!

Thanks for the feedback once again, I will take the info and maybe improve this game or definitely other games in the future .

/Lukas

Viewing comments 17 to 1 of 37 · Previous page · First page