Dang you cooked with this one and that's a big compliment considering my name. Really interesting how you implemented the freeze mechanic into the game, I only found out after the second level after struggling to open the door in the first level for like 5 minutes lol. Everything is well polished up to a tee and I love how the story is left ambiguous in the end as is. Really really liked the experience although it was admittedly very easy and very short. But for a first attempt, this is incredible. Congratulations!
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Finding Forever's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #40 | 3.737 | 3.737 |
Accessibilty | #46 | 2.842 | 2.842 |
Audio | #48 | 3.211 | 3.211 |
Overall | #62 | 3.053 | 3.053 |
Originality | #65 | 3.053 | 3.053 |
Fun | #67 | 2.895 | 2.895 |
Graphics | #70 | 3.053 | 3.053 |
Controls | #98 | 2.579 | 2.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
Silent Night
Game Description
In Finding Forever, time itself is malleable. Avoid tricky lasers and freeze time as you progress through a series of levels and experience a short story about love and perfect moments.
How does your game tie into the theme?
The "freeze" theme is applied through the freezing time mechanic
Source(s)
N/A
Discord Username(s)
merrifalls
Participation Level (GWJ Only)
1 (this is my first!)
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