Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

GhostClef

52
Posts
1
Topics
3
Followers
A member registered Jan 13, 2017 · View creator page →

Creator of

Recent community posts

Amazing, thanks so much!!

Amazing work on the game as usual and the escape room this year, it's so fun!
Is it possible to reset the escape room after completing it so my friends can give it a shot on my system?

It was a solid platformer. Short, but that's the only way you really make something tight in 3 days. I liked it, I'd have played more quite happily if there was more. Well done!

Oh my God I could play this for HOURS. The puzzle design is so solid, the controls are perfect, it's so satisfying to watch Connor zip by at the end - this is actually perfect. I can't believe you made this in two days. I'm flabbergasted.

I've only ranked half the games so far but this is in contention for the #1 entry in the jam, no question.

I got into the racing bit of it more than I expected! This is pretty fun, I think I was mostly missing some UI to let me know how many laps to do, positions of the others etc. But I really liked it! Keep making games, would love to see more from you in the future

You correctly identified somehow that dating bikes was exactly what I wanted to do today thank you

Dancing victory Connor is coming for me in my nightmares. Also when I died my torso got jammed into the sky as he fell (this is complimentary I laughed my ass off):



Fantastic game

2:20! This made me realize my brain has difficulty parsing and typing Japanese words. Creative and a really good jam idea!

Monke may be on trial, but this is a kangaroo court!

Excellent work with your courtroom drama. Cute art, a fun little story, many references for the fans. I liked it!

That was really awesome in every category pretty much! I really like the idea of helping the team of cyclists, I haven't seen another idea like that yet, super cool. I wasn't sure why I kept randomly stopping but I kept retrying anyway because I wanted to help my team.

Fun platformer! All the level design felt pretty fair too (the green turtles blended in with the bg maybe a bit too much but that's all I can think of). Well done!

Everyone is too fast I can't go that fast =(

I GOT TO THE END

Nobody can take that away from me

Incredibly ambitious for a 3 day game jam, and to have made as much of this as you did is wild. It isn't the tightest experience, but I appreciate the complexity and originality of what you made here, and that counts for a lot.

I wish the space key could start the game considering you have to pedal with Z and /.

Losing money when you pick up a Cinnamoroll is very funny. 

I was not prepared for the first time I picked up a banana.

Artstyle is great, but sadly I kept dying because of items in the lane I wasn't in. Feels a little unfair and means I can't play for long!

+1 star because the monkey is wearing a helmet. Safety first!

I like the music and the low-pressure game, but it would have been nice for it to at least keep track of my record of how many bananas I picked up so I could try and beat my score next time. For something made in one day by a solo dev it could be a LOT worse, though, and I appreciate that there was an end to the level rather than it going on forever.

I am so jealous of how much amazing polish you got on this concept in three days. Controls were so tight and levels were very tough but fair. Normally I'd now put in a criticism but I literally can't think of any well done

Seems like the audio didn't make it into the game, which is too bad because it really needed it for the atmosphere! But them's the breaks with game jams. Really like the visual style on this one, and laughed out loud at what happened to Chris at the end. 

The art in this is nuts!! Brings back fond memories of Cyclethon, and it's a fun little concept to boot. Gameplay got a little repetitive (it didn't help that the music loop was WAY too short for a game that takes 4+ minutes) but it was really original and charming. Great work!

Why are these tiny monkeys controlling my unicycle so bad at their jobs

My blood is everywhere

Very creative to use the weather/news cycle instead of bicycle as your theme interpretation! I wish there was a button to do a quick switch between tools, and also that Connor wouldn't talk over my map and cover icons I need to see! But other than that it was 100% really fun, felt like an expanded Warioware minigame - in a good way! Art is great, too.

Oh, and I wish the music sounded a bit more like a news/weather report theme, but it was a good track so I'm not mad about it.

The art in this one is fantastic, and it's a ton of fun to play! The audio isn't the best - those bike bells are really loud and the music is repetitive - but that's the only thing that really lets down this game, it's otherwise great.

Making me beat Cinnamoroll to death every level is very cruel, though.

This is some of the most fun gameplay I've seen so far?? Controls felt really tight and fair and you did a really good job with the AI for a three day jam. Super impressive!

That was incredibly good. Made me want to play cult of the lamb again. Looked and sounded awesome.

I'd probably just forego the reloading mechanic entirely, while I was playing I just sort of waited for the next gun to cycle in because it would arrive with a full clip and reloading wasn't super immediate and took some time. When the weapons cycle that frequently reloading never felt worth it.

Really fantastic and unique feeling game though, I loved playing that.

I really like the concept of being on a bike powering the ship, that's super cute!

Man they set up sniper nests to take out this sentient bicycle that was very messed up

Fun scroller! The intro cinematic was amazing.

The vibe is really fantastic, I like the approach of making it a really relaxing feeling game. Agree that the sprint should be a bit longer, and might want to remap the F key to pick up packages to something else (having that do double duty with getting on/off the bike felt a bit fiddly usually). Loved riding around though!

Thought I was doing well then held P a little too long and flung myself into space

A+ great game

The idea here is really great! It looks and sounds slick, I'd definitely enjoy playing more if it gets a bit more time in the oven.

Visual style is cute! At one point I stopped picking up the cinnamorolls because the voice clips were a bit much, could have used some less intrusive audio there. Fun auto runner though!

Truly unhinged (complimentary)

This game gets hard real quick. Adding balancing on top of switching lanes gives a fun little challenge that separates this from the other eternal cyclers in the jam. With a bit more thought to the difficulty balance this could be extremely fun! But I still enjoyed it.

Visually stunning. The crayon art is really charming, animations and characters are adorable, and the music is cheerful and calming. There's a few of these types of games in the jam but this one wins for sheer style.

The cars seem a little unfair in terms of how quickly they appear, I wish there was an audio cue or something so you even had a shot at avoiding them. I tried to get the achievements and they are brutally hard - mostly because there's just no avoiding those cars!

The controller was really fun, I had a great time moving around in the space. The most fun sections were definitely at the beginning when you're doing high speed platforming vs the end where you're doing a lot of slower precision platforming. Also really liked the audio volume/speed ramping up with the character. Great feeling demo, well done!

Amazing vibe, loved the last level with all the callbacks. It was really sweet and I hope Connor gets to see this one. Gorgeous music. Once the jam is over please reupload with that booster pad fixed so we can see the second level!

(I actually liked the concept of the second level the most because the movement is so speedy and it was fun zooming around in a big open space)

Anyway this is my favourite game of the jam I've seen so far very well done (and we've rated ~15 of them so far)

If this is your first game it's incredibly well done. Great music and well understood scope for the time limit we were under. Fun to play!

This game paints a very unflattering picture of random Japanese pedestrians, lol. Too many random encounters, but it was fun anyway. Take THAT, Joey!

It kept randomly loading me into cars so I would explode, laughed a lot, 10/10 experience even if it wasn't a 10/10 game, hope to see more from you in the future!

I like the streaming theme, and the OBS-style menu is really cute, especially the BRB screen in the pause menu. Movement feels pretty sluggish and visuals struggled to load a little, but particularly considering you made the majority of the art during the jam, it was quite impressive to look at.

Also: that monkey is caked up