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A jam submission

Cyclomoroll BashView game page

Submitted by TheMarioFire (@MarioFe92874977) — 2 hours, 58 minutes before the deadline
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Cyclomoroll Bash's itch.io page

How does your game fit the theme?
You are always on a bicycle/cycling while fighting

Did your team create the vast majority of the art during the 4 days?

Yes

Did your team create the vast majority of the music during the 4 days?

No

oug?
Oug.

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Comments

Submitted

Really good job on your first game jam! The smaller features outside of the main gameplay loop were fun additions. I especially liked the character select screen and the crane grabbing animation. But adjusting the enemy speed or giving the player some way to avoid them would be helpful in getting the player on a roll. It's a bit dissatisfying when the only way to maintain health is having to one-shot the enemies or risk getting flanked and overwhelmed.

Developer

I’ll keep that in mind if I ever update the game

Submitted

Someone said not being able to exit menus, I got out off all of them except credits just fine. Was gonna rate the game higher but then during me playing in fullscreen on browser the game suddenly obtained omega lag. I like the art of what you made, and very impressive amount of stuff given this is your first jam and the time frame. Kinda odd that increasing attack and dodge is mouse clicks when most of the game is keyboard. Very fun idea, and I liked it. When I first entered in I got immediate flash backs to undertale and deltarune lol. Funny story too. Very good job! Also fairly unique and also fairly difficult. Oh yeah, also the bikes don't seem to work differently :/

Developer

Thanks a lot for the feedback, yeah the lag issue is weird and only happens sometimes usually on certain hardware. Also, most bikes are kinda subtle and also every character has different speed and jump stats and stuff so it might be that you’re matching them and making it feel average?

Submitted

To be clear, red bike didn’t give extra health

Submitted

Unfortunately couldnt exit out of any of the title screen options, so i couldn't experiment with gacha or the powerups. What i did play was fun though, but the dodge being RNG made it difficult to strategize. 

Developer

Thanks for the feedback, I’m sorry you couldn’t exit out of menus, I wonder why

Submitted(+1)

Their is a lot here though is their a memory leak, cause it seems like the game started chugging really bad after the 4 or 5th death and then by the time I was able to upgrade a decent amount the game was unplayable for me. Didn't really get to use the gocha mechanic seemed like I was not getting anything. 

Developer

Yeah that happens to me sometimes too, but it seems to be a hardware issue or something because it won’t happen on other devices

Submitted

The game has an incredible amount of content for 3 minutes and I am a fiend for gacha. However, it feels as though there are very limited ways to avoid enemies. Would've been nice to have i frames on a dash, or maybe a double jump to realistic avoid jumping cinnamorolls.

Developer

Yeah, that’s fair, I never really took that into much consideration

Submitted

was kinda hard for me, but reading the comments, and what the game told me ... its a skill issue q.q

Developer(+1)

It’s fine, I technically haven’t even beaten it yet, and I made it!

Submitted

The enemies started to spawn from somewhere else when I started to spawn snipe them, went to the hill and spammed attack and that's how you win without doing anything. I like that the attack changes with the gacha character, I gained connor, chris and emily. It just need a little bit of touch up with the enemies so it's harder to not spawn-kill them and it would be a perfect game!

Developer(+1)

I’ll take that into consideration if I ever update it

Submitted

Really fun to play, with a decent amount of unlockable content. Great job!!!

Developer

Thank you! I tried my best!

Submitted

Was pleasantly surprised at the amount of stuff in this! The map is just one and very simple, but the Gacha characters are fun to try out and it does get more interesting as the level scales and more enemy types are introduced!

Developer

thank you, I tried my best to try and not let it get too boring

Submitted

Intro is amazing. Gameplay is fun, but I wish there were more maps. Also it would be nice if you could use ultimates more often, because they are very cool
Pixel art looks a bit strange. The ground tiles look too detailed and do not match the background and characters (but I like the way all the characters look btw).
Overall i liked this game. You did a great job for your first gamejam!

Developer

yeah, i noticed a bit too late that the ground tiles were too detailed when I was making them

Submitted(+1)

Seems really fun but the slow enemy spawning kinda brought it down for me. Snagged Joey and then just sat in a corner spamming attacks and nothing could tough me haha. Really ambitious with the upgrade and gacha system, very cool.

Developer

Yeah, I didn’t want to spam enemies cause it would lag the game out

Submitted(+1)

Really impressed by the fact it was your first game-jam ! ! !
I also loved  the writing and humor :)
Gonna check Holocure out!

Developer

Yeah, it’s free and worth it, it’s kinda just a top down version of this game that’s a lot better and has more content in general

Submitted(+1)

The variety in characters and the art is really impressive given how short this jam is, had a lot of fun since gamba is life. Hope to see you again next year!

Developer

Thanks, hope to participate again next year!

Submitted

Great amount of variety, custom art, and fully fleshed out menu's, upgrades and gacha. Very impressive for the limited time we had!

Developer

Thanks, I got no sleep… the night after the jam ended was one of the best sleeps I ever had

Developer(+1)

I do want it to be known that there is an end, so you might want to stick around a little

(+1)

Fed my gambling addiction, until I realized that there's only nine characters and wasted a solid 10 minutes throwing money at the machine. Would do again

Developer(+1)

Based

Submitted

I really liked the fact you put a lot of different characters, and variation in ennemies ! I played Monkey, Pete, Connor and Emirichu, and they all where fun in their own way.

I think it would have been great to add some platforms above the ground to add some verticality, and make it more strategic to dodge the cinnamoroll.

I also think the dodge mechanic was a bit unclear, and makes it a bit too random if you do take damage or not. If the goal was to make the damage a bit more gradual (assuming that was your goal, like in holocure since you mentionned it) I think it would have worked better to just put many hearts, the game would have been maybe harder but more consistent difficulty-wise. And then the upgrade would have just added hearts. Nonetheless I appreciate the fact you tried something different.

Overall had fun, and the different characters and ennemies were very cool to discover.

PS : Also just wanted to mention for anyone playing, you need to mouse click to buy upgrades, made me think for a bit since the rest of the menu was controlled with keyboard only.

Developer(+1)

Yeah, the upgrade clicking thing was something I just didn’t realize and left like that because I half-panicked and enter the jam early. In the terms of the dodge mechanic, it is completely random yeah, but extra hearts hurt performance so I made that the main mechanic, but dodging does actually speed up your special attack meter, so I think it’s still a good enough addition, thank you so much for playing!

Submitted

Very fun! I'm not very good at it but it seems very polished! The art is really nice too. 

Developer

Thank you, most of the game dev time was spent on making the art look good…

Submitted

I know how that goes, I spent about half the time on my modular spinning power wheels. It looks nice but my game has a lot of flaws currently. 

Submitted

Nice stuff! The banana boomerangs took a little bit to get used to, but once I got that down the evil rolls were no match for my might!

Great work!

Developer

Thanks! I really liked your game btw

Submitted(+1)

incredibly based game dev

Developer

Thank you, I try!