Thanks a lot for your in depth comment! I just had a listen to "Pilgrim" and, a part from being really really good music, I see what you're talking about with the drums, I really like the effect!
Gornemant
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Lovely song writing! This was super pleasant to listen to! I could almost hear someone singing along the piano melody in "A Timely Town" and skipping around carefree haha The idea of having digital clocks trying to take over and representing that with digital elements that progressively creep into your music was very creative and well executed! I also liked the fact that you had a musical theme that you played around with, throughout the different tracks. Overall great entry!!
What a haunting atmosphere you manage to create here! Super smart way of creating the clock sounds, if you hadn't said anything I wouldn't have suspected a thing haha. Other than that, very nice track composition and arrangement. I really liked in particular the whole feel and haunting melodies of "Playing with Time" and the little Bossa Nova / Jazzy groove on the clock percussions. Other than that nothing really stood out to me, everything sounded really full, I don't think you need to stack instruments too much on top of each other which can make it sound muddy as you said if not mixed properly (usually the pitfall I personally tend to end up in). Really great entry, you did an amazing job being able to tell a story from start to finish just through your music!
Such a tragic and poetic soundtrack and story! This was really beautifully and masterfully executed, I really enjoyed immersing in the story while listening to the music! Excellent arrangement and composition skills, the melodies and harmonies were very well though about and complexe yet fused together very naturally and satisfyingly. Amazing entry!!
I really like how you really take the time to set the mood in your track. I interpreted it as something a bit outer-worldy, mysterious, with a hint of an ominous setting while still being soothing and serene. That last part reminded me in particular of the swells in the soundtrack from "Hyper Light Breaker". Really nice job overall!
oooh that jazz is so smooth I could surf on it! The "metal" elements were really super well blended with the atmosphere of the whole soundtrack and really added that edge the project needed I think. Really good composition also, those chops and breaks in "You're running out of time", with those little half steps seventh chords + that metal climax = absolute banger. Amazing job overall!!
What an experience! Everything is so well though of, so well crafted and helps bring this entire world to life. That complete change of ambiance from the 5th track in stark contrast with the 4th (compared to the carefree life of the Tempo Town) was so well executed and really sets the mood for the challenge that's about to come. I absolutely loved "Malmechanics of Big Ben" and the super clever use of reverse samples as risers. Overall the sound design was spot on and used very skilfully! Also very beautiful piano writing for the credit track. You've really outdone yourself on this one, keep up the amazing work!!
This is absolutely amazing, the story, the emotions, the sound design, everything complemented each other perfectly! I actually had shivers listening to this, the idea of taking the time prompt and using it to express anxiety works perfectly and is genius. I don't know how to express it really, but your melodies are very deep, eery and they seem to tell the story of something hidden, they don't tell everything yet still tell just enough and so it works perfectly with the story portrayed.
I just really really wish their was more! Keep up the amazing work, looking forward to your next project!
It's really helpful to get an external point of view on this so thanks! And actually the first part of "Keepers of Causality" has no percussions per say but it's rather violas and cellos playing in Col Legno, which gives it a nice hit without too much of a decaying tail that makes it hard to deal with.
This is absolutely amazing!! Such great composition and arrangement also, you absolutely nailed the adventure vibe you were going for! This might be a bit specific but your OST also reminded me a lot of the musics from Pokemon Uranium and in particular the "Elite Battle" track with those bending synths that resemble the ones I hear in your track "Chrono Fiend". You clearly know this music genre and you made it justice. Absolute banger all the way through, you did an outstanding job!!
I love how ethereal yet personal this whole soundtrack feels, such a great blend of emotions! As always, astonishing composition and melodies! You've created something really special here, and the story you tell comes through absolutely perfectly with the vibe you've managed to build. I particularly enjoyed how in some moments the synthetic elements creeped in and added a whole new dimension to the tracks. Absolutely stellar job, keep up the amazing work!
Thanks a lot for you comment! That half/triplet/quarter build up, I have to admit, was heavily inspired by "White Leaves" from the "Rings of Power" OST from Bear McCreary, which is my favorite music of the series, I think this way of building up is absolutely genius and I was always looking for a way to try it out myself.
Concerning the drums, you can also check my answer to Aesaire, but to put it as an image, I usually think of the drums as the stairs that pave the way to that high tower (which is the climax or the next part of the song), while the instrument and melody is the helping hand from a friend that takes you there.
Thank you for listening and for your comment!
For the drums, I think it's mostly because I'm not a big fan of "in your face big trailer-like drums" so I tend to give them the support role. I really like in particular tracks where the drums help transition from one part of the song to the other (I'm thinking of the drum parts in the Attack on Titan soundtrack). In this soundtrack in particular, I wanted them as an ostinato keeping the tempo in track for the other instruments to follow and also as an element helping increase that sense of space (the drum part in "Corridors of the Time Palace" for example is just a kick and a snare per measure with an echo effect + some high hats). I also would lie if I didn't say that I didn't simplify them and put them a bit more in the back due to lack of time to mix them in particular 😉