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isopyrum

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A member registered Mar 08, 2024 · View creator page →

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Eclectic Enemy is really catchy, and surprisingly didn't feel too repetitive to me. Really nice choice in soundfonts too, haven't heard those used too often yet this jam.

Really nice percussion writing in "Their World". It really adds a nice bit of depth without being overwhelming. The vocal lines in the track also really helped this entry stand out to me compared to the rest, haven't seen more than a handful with that.

Really nice use of "dated" ROMpler style sounds, fits the aesthetic of the period well. I feel like some of these tracks could use a breakbeat or a few more rhythmic layers, but there's a solid base established in each track already.

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Love the tension from the strings and atmospheric drones that you used. All the tracks were really cohesive with each other!

Hopefully your queue isn't too full! Here's my team's submission:

https://itch.io/jam/ost-composing-jam-7/rate/2845064

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There's some really nice horizontal arrangement here. I really like how you were able to develop and evolve your ideas over each track. It kept everything really interesting and fresh to listen to.

Cute submission overall, I can definitely see it in a Jupiter Picross game. Really nice touch using a handpan/steelpan in your instrumentation in "water under the bathtub".

Really nice work on the drones in "Have you ever considered not going to Heaven?". Also loved the variety in the break chopping in Fanservice Heaven.

Nice job, I can really hear the Toby Fox inspiration. The music does definitely feel tied into your game's theme, and each track has some solid development.

Really nice vibes, does the epic string sound well without falling into cheesy territory. River Styx does sound a tad quiet compared to the other tracks, and I wish there was a greater variety of string techniques (spiccato, col legno, etc.), and a bit more dynamism in the string programming (expression/mod wheel, vibrato, etc.) Other than that, sounds great!

Really nice sparse-sounding arrangement that doesn't get boring. All the subtle layers really work well together, and the foley choices really compliment the track as a whole!

I really like how reserved and pulled back the soundtrack was at the start, before opening up in instrumentation and feeling in the latter half. Hiding and Pursuit was a really good, tense track, and definitely captures the survival horror vibe perfectly.

Nice dynamics programming on the various orchestral libraries! Which string library are you using for the lead violin? It sounds pretty good. All the percs and ear candy really help carry the track's momentum too. Solid transitions in and out of sections, and really nice instrument choices.

First interactive music soundtrack that I've seen so far, very cool. Transitions were really smooth, although it might have been fun to get a Two Worlds (Light Mix) and Two Worlds (Dark Mix), and similar for the other tracks. Totally understand the format for releasing during a jam though. Really good exploration of the concept!

I can definitely hear the DS works album influences in here (especially in the cover art design). Also is that the Synthion sparkle faller in mellifluous every so often (1:51 ish)? Very vibey overall, nice minimal arrangement choices without getting boring too!

The overall aesthetic and instrumentation of the EP is good, but I think the waterfall foley in Dr. Kelp is a bit too loud.

Very strong submission, the soft anvil hit instead of a snare in Jeronimo's World was a nice touch. Really like the rolling feel that you set up in some of the more rhythmic sections. Foley also has some really good flow in the track, which isn't easy.

Love the deep rumbly synth bass and heavily saturated lead synth. The heavily reverbed vocals really add a lot to the track, and come in at just the right time.

Really nice overall, strong motif development and instrumentation. Strong mixing, although some instruments did feel a step too loud at points.

artcore much?? love the track, wish there was more. reminds me a lot of tn-shi and some arcaea stuff

Really beautiful atmospheric and glitchy percussion in False Sun of Shadow. All of the tracks have really nice soundstaging, and feel nice and wide without feeling overly so.

Liked the instrumentation and overall feeling, but I wish there was a bit more change throughout each track. Each individual track felt a little static, and could have used some development over the course of the track.

Good instrumentation choices overall, but the tracks are super quiet. I also feel like the hats come in too loudly in the second track (around 3:22), and a fade into the guitars at around 4:00 might have helped transition into that section. In order to properly hear the stuff before 2:00, and after 6:00ish, I had to crank my headphones loud enough to make the middle section way too loud.

Loved the unique instrumentation. Also a very interesting choice to go for strong theme switch-ups in the middle of each track.

Really chill overall. The sparkly hand pan in the first part of the track was a great instrumentation choice.

Love the neuro-y bass texture in Combat!

I really like Colorsplash Beach, and I can really see it working for your game's concept. Your instrumentation choices feel really strong in it, and it has some really smooth movement between sections.

Really love the little bits of ear candy you put throughout the EP! It really helped tie everything together, and keep a sense of movement throughout everything, that I feel can be lacking from some long pieces. So far, I've been enjoying Deepest Known the most, you've layered a ton of interesting drones and textures in it!